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O:HD will be free (not F2P with microtransactions, 100% free), and Warfare will be $10 at launch on Steam. Warfare will help fund development of O:HD, and is essentially an example of the flexibility of OHDCore and what you will be able to do with it, which is the framework that is being built to support O:HD and all potential branching titles (including Warfare). The idea is that Warfare, and any other subsequent titles that are produced on this framework, will always contribute back to the free core framework with whatever new and improved systems are being created for it (so, for example, if we eventually make a survival game with an inventory system, you could expect to see those systems/tools put back into OHDCore for community use).
There is some gameplay out there of O:HD, but not much (the trailer that Bluedrake premiered is from a play test session that we all got together on a server to film for that)—at the moment O:HD is simply on an outdated build and needs to be brought up to speed with a lot of the work that has been put into Warfare and its' underlying framework. It is very much playable right now, just needs to be caught up to the new systems. This will happen soon, and once it is ready we will be holding play test sessions for that in the same fashion that we have been for Warfare.
Hope that makes sense! It is somewhat complex and not exactly what most people are used to seeing, but I think that over time, as both of these titles are developed, this will all become a lot more clear.
Thank you for your explanation, i can't wait to play it!
https://discord.gg/drakelings
https://www.youtube.com/user/Bluedrake42