Operation: Harsh Doorstop

Operation: Harsh Doorstop

Roy May 7, 2020 @ 7:18am
This vs warfare 1944?
How does this compare to warfare 1944? I'd imagine this is a graphically superior but mechanically identical game.
I understand you plan to go free on one of the titles so would the other one be more of a "supporter's edition"?

I did not expect you to actually use this project to make something similar to squad, but with the majority of the veteran squad community unhappy with recent updates this might actually be a good move.

I could easily see harsh doorstep being the squad replacer and warfare 1944 being it's brother with a lot more/easier modding capabilities.

Honestly i'm kinda hyped now, if these titles are actually comparable and it turns out to be open source this couls very well be a timeless title.


I'd love to check out bluedrake's video but as of now i don't really have time to so apologies for asking the (probably) already awnsered questions
< >
Showing 1-4 of 4 comments
Martian Jesus (Banned) May 7, 2020 @ 7:46am 
no one knows yet there is no gameplay and testing servers dont open til june
Goomes May 7, 2020 @ 9:54am 
Operation: Harsh Doorstop is meant to be the more realistic, hardcore title vs Warfare 1944, which is trying to revitalize a more classic and casual Battlefield 1942-style experience, but with all of the current day amenities you get from an engine like UE4. O:HD will not feature the same stylized pixel art that Warfare has, but rather will be using higher quality textures, effects (although the plan with Warfare is to still have nice looking effects to contrast the pixel art style), etc. The goal for O:HD is to essentially be like Project Reality/Squad, and takes a lot of inspiration from many of the other titles in the tactical/milsim shooter genre.

O:HD will be free (not F2P with microtransactions, 100% free), and Warfare will be $10 at launch on Steam. Warfare will help fund development of O:HD, and is essentially an example of the flexibility of OHDCore and what you will be able to do with it, which is the framework that is being built to support O:HD and all potential branching titles (including Warfare). The idea is that Warfare, and any other subsequent titles that are produced on this framework, will always contribute back to the free core framework with whatever new and improved systems are being created for it (so, for example, if we eventually make a survival game with an inventory system, you could expect to see those systems/tools put back into OHDCore for community use).

There is some gameplay out there of O:HD, but not much (the trailer that Bluedrake premiered is from a play test session that we all got together on a server to film for that)—at the moment O:HD is simply on an outdated build and needs to be brought up to speed with a lot of the work that has been put into Warfare and its' underlying framework. It is very much playable right now, just needs to be caught up to the new systems. This will happen soon, and once it is ready we will be holding play test sessions for that in the same fashion that we have been for Warfare.

Hope that makes sense! It is somewhat complex and not exactly what most people are used to seeing, but I think that over time, as both of these titles are developed, this will all become a lot more clear.
Roy May 7, 2020 @ 2:48pm 
Originally posted by Goomes:
^
That doesn't just make sense that sounds really solid, i really like how you've set up your business model, i'm sure as hell going to buy warfare for the support and i'm sure it will catch on.
Thank you for your explanation, i can't wait to play it!
Goomes May 7, 2020 @ 3:42pm 
Glad to hear that clarified your question, and happy you enjoy the vision! If you want to follow the projects a little more closely, I would recommend joining the community Discord (which is where we hold our play tests and hand out temporary testing keys), and of course subscribing to Bluedrake42 on YouTube as he posts updates and news about the games frequently.

https://discord.gg/drakelings
https://www.youtube.com/user/Bluedrake42
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: May 7, 2020 @ 7:18am
Posts: 4