8-Bit Adventures 2

8-Bit Adventures 2

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Suguru Mar 21, 2023 @ 8:33am
So... how do I skip through the text?
I see only Normal and Fast options, and apparently there is this third, when you can jump / show all text at once... But it's not working (playing on Steam Deck). I'm missing something obvious, yeah?
Last edited by Suguru; Mar 21, 2023 @ 8:38am
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Showing 1-3 of 3 comments
Critical Games  [developer] Mar 21, 2023 @ 3:32pm 
I'm sorry for the confusion Suguru, but there are only two options. Normal retains the base text speed, but allows you to press the Confirm button to speed up text whenever you want. And Fast makes the text move at that sped up pace all the time by default. There's no instant option, as it would break most of the cutscenes =P
Suguru Mar 22, 2023 @ 1:10pm 
Damn... Shame... Don't understand why it has to be like this (you could retain the planned text run as you imagined and have a skip at the same time). But will keep playing, as I read you wanted to capture the feeling of Legend of Dragoon and Chrono Trigger, so I'm hooked.

Also wish someone would finally make Lufia 2- like combat system/game.
Critical Games  [developer] Mar 22, 2023 @ 4:19pm 
Originally posted by Suguru:
Damn... Shame... Don't understand why it has to be like this (you could retain the planned text run as you imagined and have a skip at the same time). But will keep playing, as I read you wanted to capture the feeling of Legend of Dragoon and Chrono Trigger, so I'm hooked.

Also wish someone would finally make Lufia 2- like combat system/game.

Well, the two things are mutually exclusive. To choreograph character actions to specific moments in the text, you need enough time to pull them off; and you need emphasis on particular moments in the text.

Instant text means the player bypasses all timings, and it doesn't take long before two characters end up walking into each other, or someone gets stuck in the wrong pose for the wrong text box, etc. When that happens, the game softlocks because it can't carry out the cutscene as intended. So there's both a creative and a technical issue =P

Thank you so much! I'm thrilled to hear that you're enjoying it. Those two games are constant inspirations for me =D

Ooh, that'd be fun! I still haven't had the chance to play Lufia 2 myself, but I do think it has a cool combat system/Zelda influence.
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