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I hope the planking can be also broken with multiple-retries method; otherwise, it's a game restart for me (to try and get that first-time broken planking, if that was the reason it worked once for me).
Not sure if it's related, but before I made it, I installed both d3dx11 overrides in protontricks (was running the game with Proton); then, I just bruteforced the level (that is, retried until success). One thing I noticed, the place where the bear breaks the planking is somewhat random, so even if it appears to be falling through there's a chance a hole will appear.
The second time TNTs got blown up I was kinda messing around (jumping over boxes n'stuff), though I doubt it actually played a role.