Crash Bandicoot™ N. Sane Trilogy

Crash Bandicoot™ N. Sane Trilogy

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Nar! Oct 31, 2021 @ 5:41pm
Is there any way to brighten the game's picture?
I couldn't find any .ini to edit so I'm assuming the game uses an encrypted configuration file hidden somewhere. I noticed the game looked a bit dim on my screen. But there's no brightness or gamma setting in game I could find to adjust it.

Does anyone know of a way, without actually changing my desktop's own gamma/brightness?
Or is this simply the way the game was designed to be. I wonder if turning off shadows will help. Guess I'll keep messing with these settings to see.

Thanks in advance.
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Showing 1-3 of 3 comments
QWEEDDY2 Nov 1, 2021 @ 1:42pm 
Windowed and so borderless uses settings (resolution, refresh rate, vsync (video driver system), etc) from Desktop. So it possible to adjust if there is some Desktop tool (and so, it never be available for games in windowed to change brighntess in game itself if it set to windowed - always be grayed this option if there is initially).
If no - display\monitor\TV adjustments.

Game use for user files this path
C:\Users\*latin letters name*\AppData\Roaming\Crash Bandicoot(TM) N. Sane Trilogy\
There is 3 files for game settings and always multiple save files.

This game do not have such function in settings in game menu. And i think it not possible to edit from this 3 files. Some parts of them are not readable. Most part are readable in Notepad++ or probably better HEX editor (HxD). But i cant see values - only option strings. I cant see where it can be changed.

I personally cant find where it dark. It way more brightener than it be originally on PS1. And it literally allow you see everything even on dark levels. So since you say it it looks dim on your screen - this is something should be changed on screen. This is same as sound settings. To lower master sound level it should be do that in Windows sound mixer, not in the game.
Again. this game literally bright too much. You do not need *torch* on dark level, do not need at all. Well, except Dark levels in CB1 - since it way harder and most levels are supposed to be unseen even with light on - cause of wombat back and camera angle.

More tech info\path:
http://www.pcgamingwiki.com/wiki/Series:Crash_Bandicoot
Last edited by QWEEDDY2; Nov 2, 2021 @ 3:43am
Nar! Nov 1, 2021 @ 5:51pm 
I managed to find a workaround, Qweeddy2. Thank you so much for taking the time to explain the technical aspects of the game's files/location, etc. :)

You're absolutely right about my screen's brightness being the culprit. I didn't realize I had it set so dim, as my other games seemed to look fine.

I originally had the brightness and contrast levels on my monitor set to match my scans (paintings and penciled pages, etc), as much as possible. This of course means dimming the screen enough to accommodate the match.

I also didn't realize that one of my monitor's features was being able to store multiple screen setting profiles, so I created one just for Crash and now it looks perfect!

Thanks again for taking the time, friend. :)
Last edited by Nar!; Nov 1, 2021 @ 5:52pm
QWEEDDY2 Nov 2, 2021 @ 3:48am 
Check power saving settings in monitor settings (in internal OSD - on-screen menu and\or additional tool if you have that - it can be additional driver-tool for monitor and even additional optional tool from notebook manufacturer if it be notebook display, eg Dell). Check power settings in Windows and in video driver. Check extended settings. There - in all three - can be (if supported by display) additional option about dynamically changed brightness.

Make sure every three set to maximum performance (and dynamic bright is off) even if you on always-AC_plug-in Desktop.
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Date Posted: Oct 31, 2021 @ 5:41pm
Posts: 3