Crash Bandicoot™ N. Sane Trilogy

Crash Bandicoot™ N. Sane Trilogy

"Glitch" with the Nitro Crates
There is some serious glitch that can break the game with the Nitro Crates, specifically in Crash 2: the Nitro Crates might randomly jump higher than they should, and while chances of it happening are very low, if you're jumping over them and then they jump high in that moment, you lose a life without having any fault. It's a RGN ♥♥♥♥♥♥♥♥ almost as bad as the tripping in Super Smash Bros Brawl. It pretty much afflicts only Crash 2 (Nitros are absent in Crash 1, and in Crash 3 there are no Nitros placed in a way you have to jump over so in those two this problem is absent), but this still seriously needs to be fixed. I know that the game is on the market since two years but I think Activision should still fix it. It doesn't really requires much time to remove that behavior from Nitros. So please do something guys...
Опубліковано: 24 груд. 2019 о 17:10
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