Crash Bandicoot™ N. Sane Trilogy

Crash Bandicoot™ N. Sane Trilogy

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Soldier 96 Aug 12, 2018 @ 6:33am
Patch has broken the ability to play beyond 60fps!
Don't be fooled by what frame rate capture software tells you, since that small unannounced patch some days ago, it is no longer possible to have the game run at over 60fps. An easy way to tell is to play at 60fps, then turn on whatever 'fix' you use to uncap the frame rate and it feels exactly the same but with a lot more screen tearing.

I noticed right away since I had been playing at 144fps since launch and the difference is jarring, it has made the game unplayable for me and I am glad I pretty much completed 100% before this horrible patch. I cannot understand what the devs were thinking if they did this on purpose but they should reverse it or implement an official way to play beyond 60ps if they want to garner good will.

Otherwise I suppose I should change my review from positive to negative since I had highlighted uncapped frame rate as a big positive for me and removing it in a stealth patch for no good reason is completely unacceptable.

EDIT: Found a fix! Go to the EXE and enter properties then compatibility tab. Check the box for disable full screen optimizations and exit. Done!
Last edited by Soldier 96; Aug 25, 2018 @ 10:58am
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Showing 16-30 of 31 comments
Roasty Toasty Aug 21, 2018 @ 4:34am 
Originally posted by FEZ Thurbo:
Originally posted by BolZ:
This will not solve the problem, for example i have to keep Vsync On in NCP because i have a Gsync monitor, but even if i had a non-Gsync monitor the game will hook to 60HZ instead of your monitor refresh rate, so if you play beyond 60 FPS the gameplay will not be so smooth than playing with 144 HZ. The main problem is the refresh rate, keep in mind that!

Mine is at 144hz, and the fps can be well over 700 in loading screens, though I have it capped at 255. I don't know why it doesn't work for you, but for me it does. I don't have a g-sync monitor.

im surprised u cant c screen taring because u have capped your frame rate well ober what u should have if your using 144Hz u should b cpping it a 144 or just belkow atleast.if u dont have 2 monitors u wont c this happen but the game actually changes the refresh rate by itself back to 60Hz (for 60 fps).my frame rate is still unlocked but the ability to play at 144 fps is broken because u get blur trails and screen tares wen in motion because it automaticaly puts your refresh rate to 60Hz instead of the 144Hz again u cannot see this change unless u have 2 monitors the NCP actually changes back to 60Hz wen in game and if u alt tab out of game it changes your refresh rate back to what u set it at(mine atm 144Hz)
SenMithrarin85 Aug 22, 2018 @ 4:54pm 
you were exploiting a glitch. the game never supported framerates above 60 officially.
Roasty Toasty Aug 23, 2018 @ 12:55am 
Originally posted by SenMithrarin85:
you were exploiting a glitch. the game never supported framerates above 60 officially.

only old games and fighting games rely on spesific fps to function properly. were from an official source does it say that it doesnt support over 60 fps or 60Hz? i think the advertising gimick was to every mainstream pc gamers that that think 60 fps and 1080 p is still the awsome wow factor.because we havnt had that for around 10,12 years now.. last bit was sarcasm.
the game definatly supports it because wen i first started playing the game all i had to do was force vsync off in the NCP because i swear it didnt turn off wen u turned it off in the game because i susspect that there fps capper is actually tied to a kind of vsync.
ThorN Aug 23, 2018 @ 12:28pm 
Originally posted by Roasty:
Originally posted by FEZ Thurbo:

Mine is at 144hz, and the fps can be well over 700 in loading screens, though I have it capped at 255. I don't know why it doesn't work for you, but for me it does. I don't have a g-sync monitor.

im surprised u cant c screen taring because u have capped your frame rate well ober what u should have if your using 144Hz u should b cpping it a 144 or just belkow atleast.

You are majorly mistaken. Screen tearing is not going stop just because you set it to 144fps on a 144hz monitor. Instead, the effects of screen tearing are actually reduced if you go above your refresh rate.

Explanation: Unless your fps are synced to your monitor (v-sync, g-sync, which causes input lag of course and in Crash's case, locks the game to 60fps), the image is unlikely to match your screen's hertz, meaning you'll see tearing even if fps are set to 144hz.
If you go above your screen's hertz, however, then the higher rate your GPU produces images at means the tearing on your screen is pretty much always in a different location, making it less noticeable. If you were to set it at 144fps for 144hz, the the scree tearing line has a chance to stay in the same location for prolonged periods of time.

Originally posted by Roasty:
if u dont have 2 monitors u wont c this happen but the game actually changes the refresh rate by itself back to 60Hz (for 60 fps).my frame rate is still unlocked but the ability to play at 144 fps is broken because u get blur trails and screen tares wen in motion because it automaticaly puts your refresh rate to 60Hz instead of the 144Hz again u cannot see this change unless u have 2 monitors the NCP actually changes back to 60Hz wen in game and if u alt tab out of game it changes your refresh rate back to what u set it at(mine atm 144Hz)

I have three monitors, but this doesn't happen to me.
Roasty Toasty Aug 23, 2018 @ 10:50pm 
Originally posted by FEZ Thurbo:
Originally posted by Roasty:

im surprised u cant c screen taring because u have capped your frame rate well ober what u should have if your using 144Hz u should b cpping it a 144 or just belkow atleast.

You are majorly mistaken. Screen tearing is not going stop just because you set it to 144fps on a 144hz monitor. Instead, the effects of screen tearing are actually reduced if you go above your refresh rate.

Explanation: Unless your fps are synced to your monitor (v-sync, g-sync, which causes input lag of course and in Crash's case, locks the game to 60fps), the image is unlikely to match your screen's hertz, meaning you'll see tearing even if fps are set to 144hz.
If you go above your screen's hertz, however, then the higher rate your GPU produces images at means the tearing on your screen is pretty much always in a different location, making it less noticeable. If you were to set it at 144fps for 144hz, the the scree tearing line has a chance to stay in the same location for prolonged periods of time.

Originally posted by Roasty:
if u dont have 2 monitors u wont c this happen but the game actually changes the refresh rate by itself back to 60Hz (for 60 fps).my frame rate is still unlocked but the ability to play at 144 fps is broken because u get blur trails and screen tares wen in motion because it automaticaly puts your refresh rate to 60Hz instead of the 144Hz again u cannot see this change unless u have 2 monitors the NCP actually changes back to 60Hz wen in game and if u alt tab out of game it changes your refresh rate back to what u set it at(mine atm 144Hz)

I have three monitors, but this doesn't happen to me.

Troll? seriously vsync caps your fps to your screens refresh rate for a reason why would vsync cap the fps to 60 on a screen runing at 60 Hz if having double the frame rate at 60 hz would reduce screen taring i cap my fps in games quite frequently myself because i dont like vsync or gsync even tho i could use gsync... the thing is tho why do i cap my fps under my refresh rate? because wen i dont cap the fps i notice lots of screen taring usually if u cap your game at exaclty 60 fps u still get screen tares without vsync because the frame cap still jumps 1 frame over 60 quite frequently and i noticed that every time i had a screen tare id look at my fps counter and it would b 1 or 2 fps over 60 for a second...if u cap it to 58 fps 59 behold u dont seem to c taring verry often if not ever and if they are there there not noticable. i really dont understand how u dont have screen taring.probably because your a troll (this is a peice of text from what u said wich also leads me to beleive u do not kno what u are talking about)

Quote Fez Thurbo : the image is unlikely to match your screen's hertz, meaning you'll see tearing even if fps are set to 144hz. not only is what your saying here wrong in itself it also contradicts your theory of having 255 fps cap on a 144Hz monitor. right???? :steamfacepalm: :steamfacepalm: :steamfacepalm: seriously dont troll its not cool it only waystes peoples time and confuses others that really dont need to b confused.
Last edited by Roasty Toasty; Aug 24, 2018 @ 5:17am
ThorN Aug 25, 2018 @ 8:30am 
You have zero technical understanding of how any of this works, even after I've explained it to you. Please educate yourself on the matter before calling others a troll

Edit: I'm just gonna leave a few sources here because I'm sure you're not going to educate yourself on your own

https://www.blurbusters.com/faq/benefits-of-frame-rate-above-refresh-rate/
https://www.reddit.com/r/NoStupidQuestions/comments/4axrwf/why_gamers_want_more_fps_than_the_refresh_rate_of/
https://www.youtube.com/watch?v=hjWSRTYV8e0

And no, locking your fps to 60, 59 or 58 or whatever you've come up without v-sync will not remove tearing, as the timing is not going to stay synced exactly to your monitor's refresh rate no matter how hard you try. The tear line will be somewhere. You may get lucky and have it in a location where it's less noticeable for prolonged periods of time but you really don't have much control over that. Having a higher framerate than your monitor's refresh rate is a better idea if you care about smoothness and less tearing.

As you may have noticed, too, this is not purely about tearing, but also about having more latency with lower fps. Even if your fps is somehow synced to your monitor, it's still possible your monitor keeps picking a "late", old frame as demonstrated in 3kliksphilip's video.
Last edited by ThorN; Aug 25, 2018 @ 9:48am
Roasty Toasty Aug 25, 2018 @ 9:47am 
Originally posted by FEZ Thurbo:
You have zero technical understanding of how any of this works, even after I've explained it to you. Please educate yourself on the matter before calling others a troll.

well what i do works for me. i am usually the guy that sees a console or a poorly performing pc with screen tares and anti aliasing artifacts all over everything displayed at a horid 1080p going what the hell how can u play like that while my freinds like i dont c annything wrong with it. then i make jokes about him being blind and he should have worn his glasses wen he was a kid. what im saying is i strive to get the most clear smooth crisp gameplay i can and i hate screan tares with a passion. res evil 5 on xbox 360 had screen taring so bad it actually gave me nausea and a headache and i couldnt play it. im only telling u what is acually working for me from personal experiance and from what people who are way more into computers than i am have told and tought me in real life. i was just trying to look up more about it but it seems that there are contradictory answers from all over the place some say cap your fps to your screen refresh rate and then i saw one were some guy said to cap your fps double your refresh rate wich is what your saying so unless u helped create vsync and all its variants i dont think your qualified to talk about it either.what im doing on my pc works i dont kno why but it works i never get taring and i dont use v-sync or g-sync. i found 1 article that says what your saying but that was also just written by some guy not an official source.once again through my experiances and testing trial and error i seem to b able to get screen tare free gaming with the way i do it without v-sync and or g-sync. do some research on how much of the information posted on the internet is not correct unless u have been educated buy a academic institution in a real world class in wich case u would learn about v-sync propperly instead off of some junk written by some random on the internet with no qualification that is not educating yourself because u a reading an unproven article written by some random that thinks they understand it google is not a school.no doubt google can give u answers to simple things. but more complicated things that u should b tought by an actual academic institution. What im doing works for me and did i mention i hate screen taring with a pasion? so .....
Roasty Toasty Aug 25, 2018 @ 9:57am 
im reading and watching them now and it has hardly nothing to do screen taring more about input lag responce times
Last edited by Roasty Toasty; Aug 25, 2018 @ 9:57am
Roasty Toasty Aug 25, 2018 @ 10:05am 
Originally posted by FEZ Thurbo:
Please refer to the sources

https://www.blurbusters.com/faq/benefits-of-frame-rate-above-refresh-rate/

https://www.reddit.com/r/NoStupidQuestions/comments/4axrwf/why_gamers_want_more_fps_than_the_refresh_rate_of/

https://www.youtube.com/watch?v=hjWSRTYV8e0

Tearing Visibility: At frame rates above refresh rates, there are more tear lines, but offsets are less visible. have u ever tried what i said i do? coz it really works for me im not lying because the offsets there talking about stick out like a saw thumbs to me i c them all... i so cant b botherd arguing about this anny more with people who educate themselvs from the internet im pretty sure i can find articles and videos supporting what i have said so yea im telling u what works for me based off of real life experience cyah.
Last edited by Roasty Toasty; Aug 25, 2018 @ 10:06am
ThorN Aug 25, 2018 @ 10:13am 
Both of these things are connected to each other so yeah, you'll hardly find info on this that doesn't refer to both issues. You told me I should cap at 144hz even when that introduces more input lag, you didn't even seem to know that.

If you ever looked at a 144hz screen, you'd know it refreshes so often that tearing just isn't very noticeable at all even under the worst conditions. Whatever issues you have with tearing on your 60hz screen, it's not caused by going above your monitor's refresh rate. 58 or 59 or whatever you set it to, it still won't be synced to your monitor and there WILL be tearing. I don't know what you're seeing or feeling when you do this... thing that you do, but the reality is that it will not remove tearing. No v-sync = tearing, no matter what you lock your refresh rate at.

And please, do try giving me sources supporting what you say. They're not going to be very credible.
Last edited by ThorN; Aug 25, 2018 @ 10:14am
Roasty Toasty Aug 25, 2018 @ 10:26am 
Originally posted by FEZ Thurbo:
Both of these things are connected to each other so yeah, you'll hardly find info on this that doesn't refer to both issues. You told me I should cap at 144hz even when that introduces more input lag, you didn't even seem to know that.

If you ever looked at a 144hz screen, you'd know it refreshes so often that tearing just isn't very noticeable at all even under the worst conditions. Whatever issues you have with tearing on your 60hz screen, it's not caused by going above your monitor's refresh rate. 58 or 59 or whatever you set it to, it still won't be synced to your monitor and there WILL be tearing. I don't know what you're seeing or feeling when you do this... thing that you do, but the reality is that it will not remove tearing. No v-sync = tearing, no matter what you lock your refresh rate at.

i am using a 144Hz monitor i only used the 60 Hz as an example.wen i dont cap my fps there is screen taring gallore wen my frame rate goes well over the refresh rate. all what u do is reduce input lag and gives u a ♥♥♥♥ load of screan tares wich u prob dont notice coz your blind like my freind. can u upload a video directly to steam? so i can show u im not lying or u could just try it for yourself.... ps i can oc my monitor to 200Hz soo yea ive definatly seen it if u read earlier coments on this page u would kno that i had my monitor set to 200Hz at the time
Last edited by Roasty Toasty; Aug 25, 2018 @ 10:28am
ThorN Aug 25, 2018 @ 12:12pm 
Maybe you have super eyes (I doubt that), and I do notice minor screen tearing only if I play first person shooters and turn around quick.

The claim that there is no screen tearing when below 144fps but a lot of screen tearing when above 144fps is still utter nonsense, however.

Are you sure you don't just have other problems with your games that cause screen tearing, such as Crash getting locked at 60fps?
Roasty Toasty Aug 25, 2018 @ 9:49pm 
Originally posted by FEZ Thurbo:
Maybe you have super eyes (I doubt that), and I do notice minor screen tearing only if I play first person shooters and turn around quick.

The claim that there is no screen tearing when below 144fps but a lot of screen tearing when above 144fps is still utter nonsense, however.

Are you sure you don't just have other problems with your games that cause screen tearing, such as Crash getting locked at 60fps?

hahahahahahahaha ...... u are a troll u have to be. ive allwready said what is wrong with my crash game and have written how ive determind what is wrong with it but ill type it one more time for u. i have NCP set on my secondary monitor. wen i open crash bandicoot the game changes the screens refresh rate to 60Hz now my frame rate is well over the screens refresh rate because i capped my fps for 144Hz at the time not 60 . for some reason wen this happens it creates really bad screen taring and blurr trails off of crash and other objects wen the game is in motion. what im doing is working for me so ...yea.. your like one of my other freinds who was having an argument with me about what i was saying about upscaling and downscaling because of the stuff he read on the net then he came over to my house and saw it for himself and he apoligised .
enjoy your screen tares :steammocking:
Nick930 Aug 27, 2018 @ 5:26am 
Originally posted by Roasty:
Originally posted by SenMithrarin85:
you were exploiting a glitch. the game never supported framerates above 60 officially.

only old games and fighting games rely on spesific fps to function properly.

This is simlpy not true. There's plenty of semi-recent games that suffer this problem as well. Dead Rising 3 comes to mind.
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Date Posted: Aug 12, 2018 @ 6:33am
Posts: 31