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im surprised u cant c screen taring because u have capped your frame rate well ober what u should have if your using 144Hz u should b cpping it a 144 or just belkow atleast.if u dont have 2 monitors u wont c this happen but the game actually changes the refresh rate by itself back to 60Hz (for 60 fps).my frame rate is still unlocked but the ability to play at 144 fps is broken because u get blur trails and screen tares wen in motion because it automaticaly puts your refresh rate to 60Hz instead of the 144Hz again u cannot see this change unless u have 2 monitors the NCP actually changes back to 60Hz wen in game and if u alt tab out of game it changes your refresh rate back to what u set it at(mine atm 144Hz)
only old games and fighting games rely on spesific fps to function properly. were from an official source does it say that it doesnt support over 60 fps or 60Hz? i think the advertising gimick was to every mainstream pc gamers that that think 60 fps and 1080 p is still the awsome wow factor.because we havnt had that for around 10,12 years now.. last bit was sarcasm.
the game definatly supports it because wen i first started playing the game all i had to do was force vsync off in the NCP because i swear it didnt turn off wen u turned it off in the game because i susspect that there fps capper is actually tied to a kind of vsync.
You are majorly mistaken. Screen tearing is not going stop just because you set it to 144fps on a 144hz monitor. Instead, the effects of screen tearing are actually reduced if you go above your refresh rate.
Explanation: Unless your fps are synced to your monitor (v-sync, g-sync, which causes input lag of course and in Crash's case, locks the game to 60fps), the image is unlikely to match your screen's hertz, meaning you'll see tearing even if fps are set to 144hz.
If you go above your screen's hertz, however, then the higher rate your GPU produces images at means the tearing on your screen is pretty much always in a different location, making it less noticeable. If you were to set it at 144fps for 144hz, the the scree tearing line has a chance to stay in the same location for prolonged periods of time.
I have three monitors, but this doesn't happen to me.
Troll? seriously vsync caps your fps to your screens refresh rate for a reason why would vsync cap the fps to 60 on a screen runing at 60 Hz if having double the frame rate at 60 hz would reduce screen taring i cap my fps in games quite frequently myself because i dont like vsync or gsync even tho i could use gsync... the thing is tho why do i cap my fps under my refresh rate? because wen i dont cap the fps i notice lots of screen taring usually if u cap your game at exaclty 60 fps u still get screen tares without vsync because the frame cap still jumps 1 frame over 60 quite frequently and i noticed that every time i had a screen tare id look at my fps counter and it would b 1 or 2 fps over 60 for a second...if u cap it to 58 fps 59 behold u dont seem to c taring verry often if not ever and if they are there there not noticable. i really dont understand how u dont have screen taring.probably because your a troll (this is a peice of text from what u said wich also leads me to beleive u do not kno what u are talking about)
Quote Fez Thurbo : the image is unlikely to match your screen's hertz, meaning you'll see tearing even if fps are set to 144hz. not only is what your saying here wrong in itself it also contradicts your theory of having 255 fps cap on a 144Hz monitor. right????
Edit: I'm just gonna leave a few sources here because I'm sure you're not going to educate yourself on your own
https://www.blurbusters.com/faq/benefits-of-frame-rate-above-refresh-rate/
https://www.reddit.com/r/NoStupidQuestions/comments/4axrwf/why_gamers_want_more_fps_than_the_refresh_rate_of/
https://www.youtube.com/watch?v=hjWSRTYV8e0
And no, locking your fps to 60, 59 or 58 or whatever you've come up without v-sync will not remove tearing, as the timing is not going to stay synced exactly to your monitor's refresh rate no matter how hard you try. The tear line will be somewhere. You may get lucky and have it in a location where it's less noticeable for prolonged periods of time but you really don't have much control over that. Having a higher framerate than your monitor's refresh rate is a better idea if you care about smoothness and less tearing.
As you may have noticed, too, this is not purely about tearing, but also about having more latency with lower fps. Even if your fps is somehow synced to your monitor, it's still possible your monitor keeps picking a "late", old frame as demonstrated in 3kliksphilip's video.
well what i do works for me. i am usually the guy that sees a console or a poorly performing pc with screen tares and anti aliasing artifacts all over everything displayed at a horid 1080p going what the hell how can u play like that while my freinds like i dont c annything wrong with it. then i make jokes about him being blind and he should have worn his glasses wen he was a kid. what im saying is i strive to get the most clear smooth crisp gameplay i can and i hate screan tares with a passion. res evil 5 on xbox 360 had screen taring so bad it actually gave me nausea and a headache and i couldnt play it. im only telling u what is acually working for me from personal experiance and from what people who are way more into computers than i am have told and tought me in real life. i was just trying to look up more about it but it seems that there are contradictory answers from all over the place some say cap your fps to your screen refresh rate and then i saw one were some guy said to cap your fps double your refresh rate wich is what your saying so unless u helped create vsync and all its variants i dont think your qualified to talk about it either.what im doing on my pc works i dont kno why but it works i never get taring and i dont use v-sync or g-sync. i found 1 article that says what your saying but that was also just written by some guy not an official source.once again through my experiances and testing trial and error i seem to b able to get screen tare free gaming with the way i do it without v-sync and or g-sync. do some research on how much of the information posted on the internet is not correct unless u have been educated buy a academic institution in a real world class in wich case u would learn about v-sync propperly instead off of some junk written by some random on the internet with no qualification that is not educating yourself because u a reading an unproven article written by some random that thinks they understand it google is not a school.no doubt google can give u answers to simple things. but more complicated things that u should b tought by an actual academic institution. What im doing works for me and did i mention i hate screen taring with a pasion? so .....
https://www.blurbusters.com/faq/benefits-of-frame-rate-above-refresh-rate/
https://www.reddit.com/r/NoStupidQuestions/comments/4axrwf/why_gamers_want_more_fps_than_the_refresh_rate_of/
https://www.youtube.com/watch?v=hjWSRTYV8e0
Tearing Visibility: At frame rates above refresh rates, there are more tear lines, but offsets are less visible. have u ever tried what i said i do? coz it really works for me im not lying because the offsets there talking about stick out like a saw thumbs to me i c them all... i so cant b botherd arguing about this anny more with people who educate themselvs from the internet im pretty sure i can find articles and videos supporting what i have said so yea im telling u what works for me based off of real life experience cyah.
If you ever looked at a 144hz screen, you'd know it refreshes so often that tearing just isn't very noticeable at all even under the worst conditions. Whatever issues you have with tearing on your 60hz screen, it's not caused by going above your monitor's refresh rate. 58 or 59 or whatever you set it to, it still won't be synced to your monitor and there WILL be tearing. I don't know what you're seeing or feeling when you do this... thing that you do, but the reality is that it will not remove tearing. No v-sync = tearing, no matter what you lock your refresh rate at.
And please, do try giving me sources supporting what you say. They're not going to be very credible.
i am using a 144Hz monitor i only used the 60 Hz as an example.wen i dont cap my fps there is screen taring gallore wen my frame rate goes well over the refresh rate. all what u do is reduce input lag and gives u a ♥♥♥♥ load of screan tares wich u prob dont notice coz your blind like my freind. can u upload a video directly to steam? so i can show u im not lying or u could just try it for yourself.... ps i can oc my monitor to 200Hz soo yea ive definatly seen it if u read earlier coments on this page u would kno that i had my monitor set to 200Hz at the time
The claim that there is no screen tearing when below 144fps but a lot of screen tearing when above 144fps is still utter nonsense, however.
Are you sure you don't just have other problems with your games that cause screen tearing, such as Crash getting locked at 60fps?
hahahahahahahaha ...... u are a troll u have to be. ive allwready said what is wrong with my crash game and have written how ive determind what is wrong with it but ill type it one more time for u. i have NCP set on my secondary monitor. wen i open crash bandicoot the game changes the screens refresh rate to 60Hz now my frame rate is well over the screens refresh rate because i capped my fps for 144Hz at the time not 60 . for some reason wen this happens it creates really bad screen taring and blurr trails off of crash and other objects wen the game is in motion. what im doing is working for me so ...yea.. your like one of my other freinds who was having an argument with me about what i was saying about upscaling and downscaling because of the stuff he read on the net then he came over to my house and saw it for himself and he apoligised .
enjoy your screen tares
This is simlpy not true. There's plenty of semi-recent games that suffer this problem as well. Dead Rising 3 comes to mind.