Crash Bandicoot™ N. Sane Trilogy

Crash Bandicoot™ N. Sane Trilogy

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Chouchers Jun 29, 2018 @ 2:51pm
Here proof 32:9 and 21:9 are not support you get black boraders
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solus Jun 29, 2018 @ 3:21pm 
I mean it make sense. If you see it in the developer's side, it's pointless to make a landscape or environment majority of players will never see. That takes time and cost resources.

While I'm all for ultrawide support, this is one game I think we should all be forgiving for.
Duckilous Jun 29, 2018 @ 3:29pm 
Originally posted by Silly'Goose:
I mean it make sense. If you see it in the developer's side, it's pointless to make a landscape or environment majority of players will never see. That takes time and cost resources.

While I'm all for ultrawide support, this is one game I think we should all be forgiving for.
It'd be distracting that the black bars takes up the screen.
But then again, having the extended environment would be distracting too and wouldn't give any advantages in a game like this. Still would be nice though.
Last edited by Duckilous; Jun 29, 2018 @ 3:35pm
Chouchers Jun 29, 2018 @ 4:49pm 
Originally posted by xBERANDALx:
here's the fix http://www.wsgf.org/forums/viewtopic.php?p=172405#p172405
Very nice
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Date Posted: Jun 29, 2018 @ 2:51pm
Posts: 4