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VR turns any platformer from being something you see on your flat screen into seeing the world as if it was real. Imagine looking down on a Lego set of streets you built, and you are able to steer a Lego figure through it with a controller, while being able to look at the whole thing from any angle by turning your head. This is what it is like to play platformers in VR, and it's awesome.
That's not how it works. VR is obviously an optional feature and if it's not enabled, it won't affect game performance.
It's like you didn't understand a single word I said. Congrats, here's the internet award for you, Sir.
Plus, you're wrong. That's not the whole point – viewing things in 3D is an equally great use case of VR. VR doesn't purely exist for controlling yourself.