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G'day mate
Ya this is how I normally feel about these situations too.. It's like with Tekken 7, loads of people defend the DLC practises however I remember playing Tekken 3 when I was younger and could unlock these characters by playing the game.. Nowadays I have to pay money for characters such as Anna Williams when previously you'd unlock her by finishing arcade mode as her sister
People will defend it though, some even say its the best Tekken game in the franchise despite it missing stuff that were in previous entries and charging for legacy characters.
In terms of CTR, it doesn't sit well with me.. The original never had it, a lot of the reason I like remakes is to avoid these modern-gaming practises.. It's even worse when taken into account that a lot of kids will play games like CTR and be spending their parents money on MT's.. Sadly kids today will never know the joys of unlocking stuff by playing the game, not spending money.
jeez I went on a bit of rant there didn't I xD
Agreed.. When DLC feels like "additional content" and not just stuff that should of been in the base game, then I'm perfectly fine with it.. There's been lots of DLC I've enjoyed over the years but its always been these "expansion" type DLC's that offer good value
In terms of MT's the only pro side I can see is when we get new free content like in CTR's case, new tracks.. But I rather just pay for the content then have it free along with grindy progression systems.. The progression system in CTR is so slow it's painful, and they only offer double wumpa coins if you play online MP and not SP modes, but online MP in CTR is also painful imo, its just too unbalanced.
It had a lot of content already and they were rather transparent about what was to come. The big DLCs gave a lot fo content, the headhunter-updates were also good value, a new class.
I only ever had problems with the Skins - while not expensive compared to other games, paying 1$ for a single skin was still too much for my taste - only got them with the handsome-collection far later.
But here?
If you can unlock it with normal gameplay ok, Not if it is intentionally extremely grindy just to make people be happy that they can somehow avoid the braindead grind.
They have chosen to make the shop extremely rind just so they can get more people to pay.
DLC is paying money for NEW stuff. Sure many games use it to sell overpriced trash or stuff that should be in the base game, but there are also many games with great DLC that is well worth the money. Witcher 3, Assetto Corsa, Grim Dawn for example.
Microtransactions are paying additional money for something you already have. It is a completely rotten concept and anti-consumer practice, something that never adds anything positive to game.
+1 Also its additional stuff, whats the problem they charge for it? The game has a lot of stuff originally that worth its price, now they will keep adding more constantly, why would they should give for free all the new stuff? And no, im not a kid that didnt played PS2, i started with NES, its the same as before, you pay the price for a full game, what they are charging its just additional stuff
If they want to add things post launch then they can make DLC packs for them that unlock them right off the bat. Way less psychologically manipulative, won't make the game progression a grind to sucker people into paying up, and it's not taking advantage of people who are vulnerable to this kind of money grabbing scheme.
As someone who also started playing during the NES era, I find absolutely disgusting this concept that paying real world money equals game progress or unlocking stuff included in your game. You play the game or you use cheat codes or console commands, but you don't pay to advance a game. It is so astonishingly illogical and anti-gamer that I cannot begin to understand why people support it. I will never pay full price for a game that includes MTX in any form, and generally avoid buying them altogether.
Also a related point is that idea that cosmetic stuff are somehow hugely expensive nowadays. Cosmetics are nice and all, but how about we stop thinking cosmetics are worth an arm and a leg when it's just petty stuff that anyone could make?
I'm not defending the price in any way, btw.
As for Crash Team Racing Nitro Fuel, I'm pretty sure Activision is pushing their luck with that game. I've heard the excuse "player choice" to defend this crap, but it's 100% bull crap. If it was about "player choice" every character, costume, track, powerup, kart, paint job, etc. in the game would be unlocked from the start with no exceptions.
G'day mate
Yes I have to agree, if the OG crash team racing had unlockable cosmetics like this one does, they would be unlockable at a decent pace where as in this remake it's actually VERY grindy, and intentionally made that way to sell MT's
online MP is only way to really earn coins at a semi-decent rate, especially when daily bonus and weekend bonus but I hate being forced into playing the online MP lol
Still a good game but the grind to unlock costumes, karts and stuff kind of taints it