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We have tryed it but it only works for idleing players and not team killers. its really dumb
Yea.. i guess but its fun to have new players who tend to shoot echother. i suppose its a lost cause
Thank you. Its dosn't stop kicking but it helps to be able to rejoin
:) i love you.
Ah here we go,
mp_spawnprotectiontime "5" // Kick players who team-kill within this many seconds of a round restart.
mp_td_dmgtokick "300" // The damage threshhold players have to exceed in a match to get kicked.
mp_td_dmgtowarn "200" // The damage threshhold players have to exceed in a match to get warned that they are about to be kicked.
mp_td_spawndmgthreshold "50" // The damage threshold players have to exceed at the start of the round to be warned/kick.
Alrgiht thank you a lot i appriciate you staying with me on this :).
So.. Thanks for the set of commands, I really do appreciate it.