Counter-Strike 2

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how to disable teamkill bans on my OWN server?
Me and my friend have a server but we keep getting banned for teamkilling. ive tried mp_autokick 0 but it dosnt work for teamkills only idles.
help plz.
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Showing 1-15 of 21 comments
mp_autokick 0 // Kick idle/team-killing players
Originally posted by мєтα Astiaveth:
mp_autokick 0 // Kick idle/team-killing players

We have tryed it but it only works for idleing players and not team killers. its really dumb

Epic Sep 15, 2013 @ 5:51pm 
or you could just turn friendlyfire off lol
try adding this sv_kick_ban_duration 0
Originally posted by <dt> Epic:
or you could just turn friendlyfire off lol

Yea.. i guess but its fun to have new players who tend to shoot echother. i suppose its a lost cause

Originally posted by мєтα Astiaveth:
try adding this sv_kick_ban_duration 0


Thank you. Its dosn't stop kicking but it helps to be able to rejoin

:) i love you.
Not a problem... Although now I gotta test if my custom config works properly in this way cause those two I gave you should just all out stop the kicking
another intresting one I just found is mp_disable_autokick // Prevents a userid from being auto-kicked

Ah here we go,

mp_spawnprotectiontime "5" // Kick players who team-kill within this many seconds of a round restart.
mp_td_dmgtokick "300" // The damage threshhold players have to exceed in a match to get kicked.
mp_td_dmgtowarn "200" // The damage threshhold players have to exceed in a match to get warned that they are about to be kicked.
mp_td_spawndmgthreshold "50" // The damage threshold players have to exceed at the start of the round to be warned/kick.
Last edited by Magical Girl Madoka; Sep 15, 2013 @ 6:00pm
Silver Storm || Sep Sep 15, 2013 @ 7:18pm 
Originally posted by мєтα Astiaveth:
another intresting one I just found is mp_disable_autokick // Prevents a userid from being auto-kicked

Ah here we go,

mp_spawnprotectiontime "5" // Kick players who team-kill within this many seconds of a round restart.
mp_td_dmgtokick "300" // The damage threshhold players have to exceed in a match to get kicked.
mp_td_dmgtowarn "200" // The damage threshhold players have to exceed in a match to get warned that they are about to be kicked.
mp_td_spawndmgthreshold "50" // The damage threshold players have to exceed at the start of the round to be warned/kick.


Alrgiht thank you a lot i appriciate you staying with me on this :).
otsu Mar 26, 2020 @ 4:15pm 
ty guys
76561199008210017 Mar 26, 2020 @ 4:25pm 
Idk turn friendly fire off?
bro yall realize this post is from 7 years ago right
H4CK3R MAN (Banned) Apr 10, 2020 @ 2:19am 
Originally posted by Silver Storm || Sep:
bro yall realize this post is from 7 years ago right
Some clearly did not
Shiro♌ Apr 10, 2020 @ 4:16am 
Originally posted by H4CK3R MAN:
Originally posted by Silver Storm || Sep:
bro yall realize this post is from 7 years ago right
Some clearly did not
Well.. Now, that you've entered the outdatted topic, I suppose, there's no harm in saying more, right?

So.. Thanks for the set of commands, I really do appreciate it. :thumb:
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Date Posted: Sep 15, 2013 @ 5:46pm
Posts: 21