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번역 관련 문제 보고
this is exactly what happened to me. steam had to update and i got screwed.
Sure then, MOBAs are more lenient, less chance of bans. They could do that with CS:GO too, but they've chosen not to. They are not just stopping rage quitters, or leavers who need to do something else, they are stopping serious DCers, and people who crash their computers as well. The only thing that 3 minutes allows you to come back from is a small DC in most situations.
Valve are indirectly telling you that you need to not crash or have a serious DC, or rage quit, or leave the game to do something else, more than once a week. If you do, don't play competitive classic matchmaking. Once a week is fine in their system, the maximum ban you will have is 30 minutes. If you abandoned once in your week already, don't play again or your ban will escalate. Come back the next week if you haven't fixed your problems. Or play as you wish if you've fixed your problems.
very unrealistic
Not once in a while. More than once a week. A computer crashing is something you can fix. If you crashed, fix it and test on other servers. You get to crash one game a week in the current system. And you can still play CS:GO, just not competitive classic matchmaking.
Here's a scenario. You crash, get a 5 minute reconnect time and you can get back into the game in time. You crash again, more time you're not in the game. Still haven't fixed your computer crashing issue, and you've ruined others games, and there is no penalty to you. That's not fair.
With 3 minutes, you can't keep crashing. You get banned. You have to fix it or your ban will escalate. You HAVE to fix your crashes or no competitive classic.
With 3 minutes, it's enough to deal with a one-off disconnection issue, like needing your router to reset, resync and reconnect. It probably won't keep happening. Crashes WILL keep happening because its usually a faulty power supply, ram, etc. Your computer is probably in the same broken state as it was in before.
Are we seriously comparing a an online video game match to jobs and school? Let's not overcomplicate this. Banning for someone leaving (or crashing out of) a game is just dumb. If people want a comparably serious match to what a real life sport match would be like they should assemble a team and match against another assembled team. Otherwise, punishing kids for leaving or crashing during a game is just flat out silly. It's a video game, let us not forget.
There exists different parts of this game which appeals to different kinds of players. If you are trying to play a competitive game, and you can freely ruin that experience which 9 other people are investing potentially 90 minutes of actual effort into, you want that experience to not be disrupted. Competitive matchmaking is not the only part of this game. Also, assembling a team is a large barrier to entry for a lot of people. Scrims and Wars is a big step a lot of people won't touch. Hence the advent of PUGs etc. It's a way to experience 5v5, in a semi-serious setting, without going to the effort of assembling a team.
Look, this is stupidity. I built my own system. This current one is an upgrade from a self designed water cooling system which I upgraded to a system quadrupple booting Win XP, Win 8, Win7 and Leopard, Dual SSDs for the OS', over 8 TB+ of storage space spanning 10 HDs, 16 GB mem, an Nvidia 465 and a stable but overclocked AMD Quad Proc running @ 3.6GHZ. I can troubleshoot almost all PC related issues including programming problems as far as I don't need to delve into the trade secrets and IPs of the respective companies to do so.
AND STILL!!!! I got a ban last week sunday for 30 minutes, and a ban today for 24 hours. Why? Because the game crashed to the desktop and would not allow me back in. Why??? Well, I can tell you it has nothing to do with MY system, because I ran diagnositcs, and checked my logs, and everything was just fine. I regularly run this system for long stretches of time without shutting down, sleeping, hibernating or rebooting. The longest time being just over 6 months.
Make it even worse, a few games ago, an entire server crashed, and everyone except a select few got a ban... my friends that did where asking me why I didn't get a ban... I guess we will never know.
My point? Simple, stop playing the excuse game for Valve's stupidity. Their programming all around for this product is below abisimal. I have never had a game that could LITERALLY BSOD all systems connected to a server at the same time. And YES, THAT has happened to me too... was just happy that my $800 SSD system had a boottime of 8 seconds, got in there and surrendered the match the second the first guy that could not make it was auto-abandoned. And, I felt for the poor dude that had to eat the bullet of that abandonment for Valve's atrocious programming, maybe he doesn't have the money to invest in a PC at the $1K+ level to give him the speed he needs to return in time.
http://steamcommunity.com/app/730/discussions/0/846939071221160379/#p1
Do some research before offering opinion, at the very least you can say that you were misinformed.
Thanks for the story, you got very unlucky there if an entire server crashed. That would be the games fault. From the complaints that I see, it's probably quite rare. You might want to start a ticket on 64bitvps.com if you want.
Otherwise, there exists system issues that some people experience, and other's don't. It's the nature of PC gaming. You can quite easily not partake in the competitive matchmaking, and you can freely not have to troubleshoot your issues. Or you could try to get help from steam support or otherwise to get it working. But with the current system you can't do both. Instead of expecting a change on this, I've accepted that if I get a crash during competitive matchmaking, I'll be banned for 30 minutes, and I'll have to try to test and make sure that I don't crash next time, and wait 1 week before trying competitive matchmaking again, so I don't ruin the experience of other players next time, and myself. Others don't want this scenario, and desire more leniency at the cost of (arguably) a reduced experience for others.
I've explained my reasons as to why I believe I think the current system is worthwhile. Others have said they think it is too strict to punish for a larger than 3 minute reconnect. I'd encourage others who think the system is still too unfair to keep trying if you believe that is correct. I just want to work within the present system assuming no change, and perhaps help rationalize it.
Dude I've helped a few people already fix their problems. I try to help and am quite informed. There are problems with all PC games since the PC environment is so variable.
I can guarantee that no help you can offer, unless you are a Valve employee, will save me from a ban if I play next week. Furthermore, all the friends I have that have experienced similar issues will laugh if you dared to tell their nerdy behinds that their problem is with the computer they built.
Now, if you have some insight into this issue which we have overlooked, or a comment that actually does what you thought you did previously, PLEASE respond with it.
In short, I want my money's worth, and if you are currently receiving your money's worth and are satisfied, then journey on, this is not the dicussion for you.
I can only give general advice with general information. If you do receive one ban for 30 minutes, it is within your choice to risk a 24 hour ban if you wish to take that chance in a week. Sure, no software is perfect, and you WILL crash given time, that is what Mean Time Between Failure (MTBF) on all products means, to varying levels (complete or partial failure). There is a probability that the best hardware in the world with the best software in the world is destined to fail. Valve, Windows, or Intel/AMD, or whatever else is in your box, cannot guarantee 100% chance of no failure, whether partial or complete.
But, you can mitigate the MTBF to once per week, or less. You can argue that it is the software's fault. But since there are many people with MTBF of much better than once per week who are playing the matchmaking without problem, so I'm suggesting that a user-side solution is possible.
Noone is innane or a moron. Just trying to help.
You to assume I didn't earn the money I used to pay for this game, or my hardware. It's irrelevant, but I did. It is not top of the line by any stretch. I don't expect Valve to solve all my issues with my PC, regardless of the price me or my mother paid for it. If they show a working piece of software, with some bugs, I will report those bugs (64bitvps.com has helped squash a lot of them).
At the moment, plenty of people are playing this game without fault, and for those who complain that their PC is crashing, I would say that there is a fix out there, whether offered by this forums, steam support, or the internet in general. I've had countless partial failures on my PC, all fixable, without buying a new PC. Complete failures within warranty are replaceable with no cost. If the complete failure happens out of warranty, you need to fork out money, but that's all hardware. It will take time, and perhaps money, but don't expect hardware or software to be perfect ever.
You can do your bit to reduce the failure rates though, since everything else other than Valve's software is in your control or can be fixed by another company, and if it is a problem with Valve's software, fill a bug report so they can test it.