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Take your trust factor and shove it, it's obvious they are backing the cheaters. Has to be making money at it to be this blatant.
It makes as much sense as your trust factor theory.
Except that comes from real stuff. I don't know if they exposed it in CS ever, but they've had it exposed in their other games, like dota 2. If you get reported and leave matches, valves matchmaking puts you with others who leave and get reported. I don't know why it would be different here. It's their way of trying to help the good parts of the community get away from the toxic. And I'd assume most cheaters get reported a lot. And I'm guessing people who come here crying on the forums and getting angry are also the ones who rage in games and get reported a lot. Also the type to claim everyone is cheating. I was accused of cheating twice yesterday and I'm terrible lol.
There are obviously cheaters, but they are likely moving up like you said, as in, well above blue and likely high/above purple. Now, if this was like dota 2 where the high ranks troll each other, it means the smaller communities of pink and high purple all report each other constantly, all have terrible trust factor, and all get mixed with the cheaters anyways. But they'd face them due to low player numbers in those groups no matter what.
I guess their subsidies are working better than the anti cheat because why they would be here otherwise 24/7 with multiple accounts.
Because 20k+ is like less than 5% of players and the game will match people with different trust score together, when in 15k and lower (the noob zone, where 90% of players play) amount of players allows the game to filter many players out.
As far as I know the behavior rating in Dota2 depends only on behavior in Dota2, while Trust Factor in CS2 collects info also outside of CS2 using Steam account's details, other stats and information.