Counter-Strike 2

Counter-Strike 2

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Made a new skin V.2
Hi guys, made a new skin and i want ur opinion.

https://steamcommunity.com/sharedfiles/filedetails/?id=3411215191

Dont like/ like/ trash/ common/ great / sucks etc.
Will be glad to hear feedback and get likes/dislikes on the workshop page.
Just started this skinmaking thing around 3 weeks ago and trying to improve.
Using Adobe Substance 3D.
! P.S : Made some ajustments to guns body color. Made it *Wavelike* !
https://steamcommunity.com/sharedfiles/filedetails/?id=3412316485
! P.S : Also made USP-S skin with this texture!
https://steamcommunity.com/sharedfiles/filedetails/?id=3412475500
Last edited by TILT is my option; Jan 22 @ 9:27am
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Showing 1-15 of 46 comments
pixelsalad Jan 21 @ 3:07am 
Sorry, this looks too generic. Nothing is interesting about this skin besides its color. But for new skin maker - keep up the good job and get better, just keep practicing
mam1aS (Banned) Jan 21 @ 3:08am 
I love the blue on the wood. The rest looks like a lazy finished work.
blue is my favourite color so there that :)
Thank you, what can make it less generic?

Originally posted by pixelsalad:
Sorry, this looks too generic. Nothing is interesting about this skin besides its color. But for new skin maker - keep up the good job and get better, just keep practicing
Originally posted by mam1aS:
I love the blue on the wood. The rest looks like a lazy finished work.
You mean lazy , coz only one pallet color is used? What about using ornaments and stuff or making gradients etc? Can it make difference?
Originally posted by EsiExcimer:
blue is my favourite color so there that :)
thx)
Originally posted by Skin:
Originally posted by mam1aS:
I love the blue on the wood. The rest looks like a lazy finished work.
You mean lazy , coz only one pallet color is used? What about using ornaments and stuff or making gradients etc? Can it make difference?
i actually wanted it to be more simple, coz i don't like a lot of things on one skin. My head pops to make them all work together)
󠁳 Jan 21 @ 3:18am 
I don't like it.
It looks too boring, monotonously, lack of details.
Even though the "wooden part" looks ok, the metallic part is just awful, like it's broken texture \ shaders or something.

You probably should add some relief, unique details or an art.
Originally posted by Chiyoko:
I don't like it.
It looks too boring, monotonously, lack of details.
Even though the "wooden part" looks ok, the metallic part is just awful, like it's broken texture \ shaders or something.

You probably should add some relief, unique details or an art.
Thank you !
Boring trash.
Originally posted by Corvus Glaive:
Boring trash.
Can you pls show an example of what is not boring from the workshop? Need an example. Thnx!
Originally posted by Skin:
Originally posted by Corvus Glaive:
Boring trash.
Can you pls show an example of what is not boring from the workshop? Need an example. Thnx!

This is not how designing works. Just compare your stuff with ingame skins and you'll see huge difference.
Mil spec material
Originally posted by Corvus Glaive:
Originally posted by Skin:
Can you pls show an example of what is not boring from the workshop? Need an example. Thnx!

This is not how designing works. Just compare your stuff with ingame skins and you'll see huge difference.
Nah man, you did not get it or i did not write in right. It's boring for You. So i wanted to know what's not boring for You personaly, so i could get a wider view to compare.
You are a personality and your tastes are different from others, that's what i am looking for.Personal tastes.
I hope i wrote it right
sturm Jan 21 @ 5:36am 
Yeah the wood part is actually really nice, maybe you can come up with a fitting blue design on a black gun body? Sounds cool in my imagination
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Date Posted: Jan 21 @ 3:03am
Posts: 46