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I've ruled out everything else, since....I pinpointed it after the update, not after a gpu update, or a driver installation, or anything else.
It's something from the update, causing this. It's input lag, if anyone's noticed, sometimes, which means the server is not able to parse all the commands for all the players fast enough. It's not because of frames or anything, I have 220-240+ fps constantly.
If I run forward, it sometimes doesn't do that right away, same with strafing, even moving my crosshair. I press a button, something on my end occurs immediately (the button press), but on my screen, it lags. My latency is 15 or lower
another edit: It's not necessarily the server bandwidth, either. It could be changes in the game's code making the servers act up
It's getting pretty frequent and consistent.
Fixed another threading bug that could lead to a frame rate hitch, especially if all CPUs were busy
Because i keep reading patch notes. Before they share this at their update everything was cool at me BUT not some of my friends. After this update their problems solved but now i having this problem.
they shared some afew more times about this type update. and it is removed started again.
now i still have problem . i think if they make new update about all cpu busy writing, my problem will solve but idk for others.
You can keep eye on this note at patches too.
It causes 49 frametime delay for about 2-3 seconds in-game. So, I decided to turn off NV Overlay and close MSIAfterBurner. I never had any freezes/hitches in CS2 after that.
Please make sure no other browser or application is running when playing CS2 if you don't have powerful CPU. I never felt so smooth in gameplay after I close both of those applications (NV Overlay and MSIAfterBurner).
Hopefully works for you guys.
My Specs:
i5-12400F / RTX 4070 / 16GB Ram