Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
that's not true and false, there is no way of doing that without patching patchguard and other security features out of the windows kernel first.
to even achive such a thing a bad actor would need to exploit a driver to load his own unsigned driver, which they already can do by using any none blacklisted windows driver.
anything else u mentioned can be done in userland without the kernel driver.
no they cannot, the driver has to be signed, otherwise you could claim that to every other system driver that these random motherboard manufactors drop are very dangerous or even the ones shipped with windows.
ai has its limitation and could never actually accuratly spot and detect people wallhacking or aimbotting without catching a few legit players inbetween.
claiming that by just having a driver installed is just like saying you got cmd.exe installed it can be abused heavily to make you a botnet.
Another thing would be privacy. If Valve would actually abuse their driver to do stuff like that is a whole other discussion though, I for sure don't trust Riot/Tencent with a kernel driver on my PC.
I for my part, would prefer to have no kernel AC implemented by Valve, and I really appreciate that Valve is trying their best to come up with an AC solution that doesn't pose a security/privacy risk, and, as a linux enthusiast, one that is compatible with pretty much every OS.
I have been playing Valorant since its release in 2020 at quite a high level (with immortals). I have come across in nearly 4 years of play time maybe 4 blatent cheaters which got banned either in the match we was playing or the very next day (I know this cause you get feedback from Riot when a player gets banned i.e “The player you reported is now banned thanks for helping to keep the community clean”. )
If there has been cheaters in my games aside from the 4 blatant cheaters I reported I don’t know and haven’t noticed. If the anti cheat is also helping in keeping the cheaters from using their cheats to its full potential then its also a win win situation as I haven’t noticed any aside from the 4 which was super obvious yet got banned extremely efficiently.
It seems to be doing a great job if you ask me and I play on average 2-3 competitive matches a day.
If I do decide to play CS2 it would be strictly on faceit
Now I am NOT implying theres no cheaters playing Valorant or Face it however I am implying its 1 million times better in experience, integrity and quality in your games.
Thats my experience yours maybe different
no matter how you turn it, to be get good, you have to run something on your pc that voids your privacy in the first place eg virus that does install a bad signed driver.
"If Valve would actually abuse their driver to do stuff like that is a whole other discussion though"
if you have that little trust about the company, then maybe you shouldn't be using steam or their products at all, cus anyday they could pull off something like that they do not need their own drivers to mess you up.
Then when you want to play your games and have them be cheats free, you'd boot windows in "game-mode" and the OS would launch in a locked state where only specific pre-approved programs are allowed to run, end of story, end of cheating.
Anything short of a locked OS, it will always be a cat and mouse game, where the developers are always playing catch up to cheat markers, which means, cheaters in your games.