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The problem is supporting new skins, existing servers and infrastructure for CS:GO, all of which basically surmounts to extra work and money and Valve is a cost-effective company.
Valve could have just easily said screw it and just started from scratch for CS2 and raked in more money for that new game skin FOMO all the kids get.
Or they could have just let all the items be interchangeable (like they were during the beta).
Or just let people do a one way transfer of items from CSGO to CS2.
The CS2 update has NOTHING to do with all the stupid conspiracies you kids come up with.
CSGO has had spaghetti code Valve has been trying to untangle since they took over development. Valve has said repeatedly for YEARS they were moving CSGO to source 2 which was already known was going to require a whole rewrite of the games code.
This update is about making CSGO new and shiny again while improving netcode, removing legacy garbage from under the hood, actually using vulkan in CS for once, finally removing legacy CPU code that still ♥♥♥♥♥ up the server side, and streamlining development making updates and maintenance much easier. it wouldn't be the craziest idea for them to do a similar thing to TF2 in a year or so as that game scales poorly on modern hardware and their community has been VERY unhappy with the lack of attention.
It has NOTHING to do with skins.