Counter-Strike 2

Counter-Strike 2

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RUMBAHB Aug 20, 2024 @ 5:40am
Snap-tap and SOCD but what about rapid trigger?
Now that snap-tab and socd is banned, what about rapid trigger?

How to define ‘legal’ range for the keyboard trigger distance that is safe to use? Since all keyboards itself varies in this topic

Its not input automation isn’t it?
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ja Aug 20, 2024 @ 7:02am 
rapid trigger isnt a big deal compared to snap tap and socd which is basically legal null-binds.
Ash Aug 20, 2024 @ 7:06am 
Originally posted by thunder:
rapid trigger isnt a big deal compared to snap tap and socd which is basically legal null-binds.

snap top / null binds are also not a big deal. They barely made a difference if you're a good player which 99% of you are not
76561199676539282 Aug 20, 2024 @ 7:16am 
Originally posted by Ash:
Originally posted by thunder:
rapid trigger isnt a big deal compared to snap tap and socd which is basically legal null-binds.

snap top / null binds are also not a big deal. They barely made a difference if you're a good player which 99% of you are not
this user is level 4 on faceit with 2600 matches and 5000 hours i shall not be taking advice from someone with such low skill as this
RUMBAHB Aug 20, 2024 @ 9:41am 
so it safe to use right? I honestly doesn't really care but I also one of the suckers who bought the keyboards and would like to know weather its safe or I need to tweak the key's sensitivity
Tekaruki Aug 20, 2024 @ 10:44am 
Originally posted by RUMBAHB:
so it safe to use right? I honestly doesn't really care but I also one of the suckers who bought the keyboards and would like to know weather its safe or I need to tweak the key's sensitivity

Rapid Trigger is safe at the currrent state of cs and will not be bannable with a 99% certainty

Rapid Trigger is Mechanical and works with 2 magnets and a pcb. As the magnets get closer together and the magnetic field strength increases the pcb reads this and passes it to the software to interpret, which from the software part is the same process like on other standart keyboards. The only difference is that you choose at which magnet-distance your key acts as pressed. So how can you ban anything that you cant even really differanciate from a normal keyboard? Also RT is something that would be implemented anyway sooner or later, cause thats a tech development that was just bound to happen. It reduces the time from "thinking of pressing" to "actually pressed".

Snap-Tap is way different from that and easily detectable in software by scanning inputs. Its also a huge advantage compared to RT.
Snap Tap eliminates the training you need for Counter-Straving, which is not good cause you now need one skill less to master the game.
RT is a nice convenience for normal people and a good help for disabled people/ people with chunky hands and so on. Not an advantage in my opinion.
Last edited by Tekaruki; Aug 20, 2024 @ 10:47am
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Date Posted: Aug 20, 2024 @ 5:40am
Posts: 5