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"slot2; cl_righthand 0"
"slot3; cl_righthand 1"
"slot4; cl_righthand 1" (and so on all the way till the last slot with cl_righthand 1..)
look up how to bind, and then go from there.
like bind 4 gernade cl_righthand 1 cl_viewmodel
something like that, it can be done, it will just take some time.
bind 1 "slot1; cl_righthand 0"
bind 2 "slot2; cl_righthand 0"
bind 3 "slot3; cl_righthand 1"
bind 4 "slot4; cl_righthand 1"
bind 5 "slot5; cl_righthand 1"
Type each of those lines seperately in the developer's console and press enter after typing each line.
To OP, yeah, it is not possible using mouse wheel scrolling. I mean in theory it is, but disrupting the order of your weapons, like dropping your weapon for example will mess every thing up.
Actually it was there before. I just edited in the guide.
As long as it's not against the rules, I'm fine with it. What are the limitations though?
Thanks, this actually is probably the most helpful post on this thread so far.
I don't use the taser or the HE grenade (don't hate, I just don't use it since it has no killing potential and people are likelier to get away from it fast enough or not get damaged by it too badly).