Counter-Strike 2

Counter-Strike 2

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NightRider Apr 24, 2015 @ 11:09am
Can a CS:GO dev please explain the logic behind Tec-9 as a pistol or Scout jump shot precision?
I recently switched to CS:GO and had no complaints so far but there's two things that ♥♥♥♥ me off greatly and they're Tec-9 and Scout sniper.

First things first - Tec-9:
The damn thing has 24/120 bullets (that's more than M4A1-S), costs $500, it's precise at least as M4A4/AK-47 and its rate of fire is only 166 rpm short of UMP-45.

So why is Tec-9 even classified as a pistol with the matching price?
Just because it doesn't have automatic fire doesn't mean it's a pistol.
The price for that thing should be at least $1000, in my honest opinion.
And it should probably be moved to the the sub-machine section as well.

Every single pistol pales in comparison with Tec-9, even Five-Seven.
Dual Berettas don't count as it's a ♥♥♥♥♥♥ pair of pistols that no one ever buys except to get the achievement for it.

CZ75-Auto (Tec-9 counterpart) has 12/12 bullets (laughable) and there's no way you can use it as a sub-machine gun like you can Tec-9. If you miss the first burst and fail to take the enemy down with a HS you're done for, the other guy can pummel you with his Tec-9 and can even afford to miss more than 75% of his shots. I can hardly ever see someone buy CZ75 and for a good reason, it's high risk - high reward type of pistol.

But most people buy Tec-9 because it's zero risk - massive reward kind of thing and it's really overpowered.

In comparison, Desert Eagle costs staggering $700, has abysmal precision (it feels like it's almost 100% worse than in CS:S; bullets sometimes veer so far off the crosshair that I might as well shoot with my eyes closed and pray even though I'm not making any sudden movements or running, just the slight side stepping as usual) and only has 7/35 bullets that do mediocre damage (takes at least 3 body hits to kill someone...with .50 cal bullets!).


As far as Scout jump shot goes, you can literally zoom in and jump around shooting at people with pinpoint accuracy in mid-air. Try that with any other rifle or a pistol and you'll be lucky to hit the air around you. That crap just blows my mind.

If someone from the CS:GO dev team could please explain the logic behind these nonsensical things, I would be very very grateful.

P.S.
For anyone who might be interested to know, my rank is GNM.
Last edited by NightRider; Apr 24, 2015 @ 11:16am
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Showing 1-8 of 8 comments
The Mudslime Apr 24, 2015 @ 11:13am 
Five-Seven and Tec9 are both pretty equal.

They deal the same, one with a bit better accuracy and one with 4 more bullets.

If anything it's the SMGs that are laughably bad. For example the P90 and Five-Seven uses the exact same bullet and roughly the same cycling mechanism, yet the Five-Seven deals way more.

Also the Tec9 and glock uses the same bullet too, but somehow the Tec9 deals way more than the glock.
Spoonerism Apr 24, 2015 @ 11:14am 
"Devs" Yeah,right.
NightRider Apr 24, 2015 @ 11:25am 
Originally posted by The Mudslime:
Five-Seven and Tec9 are both pretty equal.

They deal the same, one with a bit better accuracy and one with 4 more bullets.
I disagree. There are several advantage points of Tec-9 which combined make it fairly stronger.

Tec-9's accuracy is on par with Five-Seven which automatically puts it ahead because it has 4 more bullets each of which can be lethal, it has 500 rpm rate of fire compared to 400 rpm of 5-7 and it also has additional 120 bullets as opposed to 5-7's 100.
NightRider Apr 24, 2015 @ 11:29am 
Originally posted by The Mudslime:
If anything it's the SMGs that are laughably bad. For example the P90 and Five-Seven uses the exact same bullet and roughly the same cycling mechanism, yet the Five-Seven deals way more.

Also the Tec9 and glock uses the same bullet too, but somehow the Tec9 deals way more than the glock.
Also, when two weapons use the same type of bullet, it's the muzzle velocity that determines which weapon deals more damage per bullet.
Last edited by NightRider; Apr 24, 2015 @ 11:30am
fubar Apr 24, 2015 @ 11:34am 
this is not realistic shooter just an arcade shooter. so tec9 can have 1000 bullets.
Last edited by fubar; Apr 24, 2015 @ 11:34am
NightRider Apr 24, 2015 @ 11:37am 
Originally posted by noob:
this is not realistic shooter just an arcade shooter. so tec9 can have 1000 bullets.
I fail to see how is that relevant for this discussion. This is about balance, not about whether it's a realistic game or not. I know it's not realistic, otherwise we'd be using iron sights.

I'm talking about balancing weapons out so it makes sense within the confines of our little imaginary arcade world of CS:GO.
Last edited by NightRider; Apr 24, 2015 @ 11:39am
Daddy Cool Apr 24, 2015 @ 5:10pm 
I agree on 100% of what you said... Tbh, i would be happy if the CZ-auto had 3 magazines instead of 2..
Jesus Jun 6, 2016 @ 1:07pm 
you're really dumb. Tec9 has garbage long range accuracy and deagle is more precise than ak.
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Date Posted: Apr 24, 2015 @ 11:09am
Posts: 8