Counter-Strike 2

Counter-Strike 2

View Stats:
sKantei Mar 3, 2015 @ 1:28am
NickBunyuns Viewmodel
Uh, Hey guys any of you know NickBunyun's viewmodel config? It looks nice. I hope someone can help me. Thanks!
< >
Showing 1-15 of 30 comments
Aleksi Mar 3, 2015 @ 1:41am 
It's on his facebook page notes
sKantei Mar 17, 2015 @ 2:22am 
Originally posted by Corb:
https://www.facebook.com/nickbunyun/notes
Thats the default viewmodel.
Aleksi Mar 17, 2015 @ 9:54am 
But it looks different if he is using 4:3 resolution + stretch and you don't
sKantei Mar 17, 2015 @ 9:44pm 
Originally posted by Corb:
But it looks different if he is using 4:3 resolution + stretch and you don't
I am using 4:3 stretched and typed in the same commands it looks default


overlord Aug 18, 2015 @ 9:14am 
where is his fov
COUNTRYxWARRIOR Sep 21, 2015 @ 5:53pm 
viewmodel_fov "68"
viewmodel_offset_x "2.500000"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.500000"

That's his viewmodel
peanuthorse Sep 21, 2015 @ 5:57pm 
ew nickbunyun
Moe40 Oct 8, 2015 @ 9:43am 
Originally posted by COUNTRYxWARRIOR:
viewmodel_fov "68"
viewmodel_offset_x "2.500000"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.500000"

That's his viewmodel
thanks mah niqqa
pike Oct 8, 2015 @ 3:48pm 
thats the default classic view model i think , it's available in the game options in the menu


from config.cfg
viewmodel_fov "68"
viewmodel_offset_x "2.500000"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.500000"
viewmodel_presetpos "3"
Last edited by pike; Oct 8, 2015 @ 3:49pm
viewmodel_fov 100
viewmodel_offset_y 0
viewmodel_offset_x 3
viewmodel_offset_z -2
NIckbunyun's viewmodel
COUNTRYxWARRIOR Oct 28, 2015 @ 2:13pm 
Originally posted by ✪Geometry✪:
viewmodel_fov 100
viewmodel_offset_y 0
viewmodel_offset_x 3
viewmodel_offset_z -2
NIckbunyun's viewmodel
That view model isn't possible as the z coordinates cut off at -1.5/1.5 and the x coordinates cut off at -2.5/2.5. Also, using that fov will just set it to the max anyway, which is 68.
sKantei Oct 29, 2015 @ 12:02am 
Originally posted by COUNTRYxWARRIOR:
Originally posted by ✪Geometry✪:
viewmodel_fov 100
viewmodel_offset_y 0
viewmodel_offset_x 3
viewmodel_offset_z -2
NIckbunyun's viewmodel
That view model isn't possible as the z coordinates cut off at -1.5/1.5 and the x coordinates cut off at -2.5/2.5. Also, using that fov will just set it to the max anyway, which is 68.
He couldve been sarcastic
COUNTRYxWARRIOR Oct 29, 2015 @ 12:15am 
Originally posted by sKantei:
Originally posted by COUNTRYxWARRIOR:
That view model isn't possible as the z coordinates cut off at -1.5/1.5 and the x coordinates cut off at -2.5/2.5. Also, using that fov will just set it to the max anyway, which is 68.
He couldve been sarcastic
Oh. Well, if he was then, sorry - I don't have the best sarcasm 'sense'
N3KSt Nov 1, 2015 @ 5:15am 
lol the z doesnt cut off at -1.5 it cut off at -2 -.-
< >
Showing 1-15 of 30 comments
Per page: 1530 50

Date Posted: Mar 3, 2015 @ 1:28am
Posts: 30