Counter-Strike 2

Counter-Strike 2

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bullet ricochet !!!
Wouldn't be fun if you could bounce your bullets off solid metal materials from flat angles ? :O
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Showing 1-15 of 20 comments
Destr0i Feb 28, 2015 @ 3:57pm 
no. that's a completely random feature and has no point in being here except luckshots.
Josh Feb 28, 2015 @ 3:57pm 
NO GOD NO
Hamless Hog Feb 28, 2015 @ 3:58pm 
its an interesting idea, but not for CS:GO.
and it wouldnt be completly random.
I doubt it would be "fun"
Cereal Feb 28, 2015 @ 4:01pm 
It would be fun, and it would be interesting to see how players incorporate angles when firing shots, but that would add a whole new level of players calling other players hackers because of "bs shots" and it's bad already. Great idea though.
Last edited by Cereal; Feb 28, 2015 @ 4:01pm
Imagine, not all guns might could do it, it can have nerfed damage and range alot so it could be usable for finishing off retreating enemies or so, it doesnt mean it would need to be op.
Ayyy k - ♥♥♥♥ idea, Jimmy got it.
Cveepa Feb 28, 2015 @ 4:11pm 
Add it to TF2 where everyone will like it and laugh at it cos it's fun shooting people around corners. But add it to CSGO and everyone will hate it because it will be overused, infuriating and unrealistic.
plus you coulld get killed by any random bullet that just accidently bounced off the wall to the side or behind you. Riocheting bullets in CSGO is a big no no.
Originally posted by Czechpoint:
Add it to TF2 where everyone will like it and laugh at it cos it's fun shooting people around corners. But add it to CSGO and everyone will hate it because it will be overused, infuriating and unrealistic.
plus you coulld get killed by any random bullet that just accidently bounced off the wall to the side or behind you. Riocheting bullets in CSGO is a big no no.

That is why it would bounce only from flat angles.
EDIT: I need to google a little bit, ♥♥♥♥♥ do i know what flat angles are, google pics surprised me i need to find the good translation.
Last edited by Jimmitry-The King of Racism; Feb 28, 2015 @ 4:17pm
Cveepa Feb 28, 2015 @ 4:16pm 
Originally posted by Jimmy Rustler:
Originally posted by Czechpoint:
Add it to TF2 where everyone will like it and laugh at it cos it's fun shooting people around corners. But add it to CSGO and everyone will hate it because it will be overused, infuriating and unrealistic.
plus you coulld get killed by any random bullet that just accidently bounced off the wall to the side or behind you. Riocheting bullets in CSGO is a big no no.

That is why it would bounce only from flat angles.
still would mean you would have bullets flying in all directions.
Originally posted by Czechpoint:
Originally posted by Jimmy Rustler:

That is why it would bounce only from flat angles.
still would mean you would have bullets flying in all directions.
not rly + it would be only on somespots where a material like that is, also you would need to shoot atleast under 150 degrees angle, so that is why the bullets wouldnt be so random.
Cveepa Feb 28, 2015 @ 4:31pm 
Originally posted by Jimmy Rustler:
Originally posted by Czechpoint:
still would mean you would have bullets flying in all directions.
not rly + it would be only on somespots where a material like that is, also you would need to shoot atleast under 150 degrees angle, so that is why the bullets wouldnt be so random.
Why. what is the point?We have bullet penetration, what use would bullet riochet be?
EzTeK,- (Banned) Feb 28, 2015 @ 4:33pm 
Would be awesome for custom servers as a console command like sv_ricochet
As long as it stays far, far away from competitive
Last edited by EzTeK,-; Feb 28, 2015 @ 4:33pm
EnStorEn Feb 28, 2015 @ 4:33pm 
Would take massive amount of programming to makei it work properly. And if you added realistic rics' then you would have to have proper stopping power, penetration, different bullet speeds etcetera.
smh Feb 28, 2015 @ 4:36pm 
And rocket jump, and helicopters, and nuclear weapon of course.
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Date Posted: Feb 28, 2015 @ 3:56pm
Posts: 20