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Relatar um problema com a tradução
There is delay introduced by your graphics card in rendering frames to be thrown to your monitor. There is delay introduced by your monitor in showing those frames. Going from 30 fps to 144 fps is only a 25 millisecond advantage, and human reaction times tend to be 200 milliseconds.
It's not negligible, and anyone here will say that getting a consistent 60 frames is important. Nonetheless, there are plenty of Global Elites with 60-75hz monitors.
edit:
I reread what you wrote, and I just realized that we're both on the same page.
From my experience I've played on a comp with 30-40 fps average (smokes would be high 20's low 30's) and I got ranked with mg2's and mge's
I played on a 120hz monitor and had over 200 fps and I was playing better than the average player in top 3 ranks (lem,smfc,ge) take that into considertion boys and girls
lol..
Sorry about that btw..
It was my mistake, haha. Your English is great. I'm just waking up and am still very tired. You're exactly right though, developing "game sense" is what puts you at an advantage. If you can predict enemy positions and strategies, an extra frame every 0.01 seconds doesn't make a noticeable difference.
Its still human factor..
An bot (aka cheater) can play the same way does not matter if is 10fps or 300fps..
Because its dont need a human to "play"
50% cheaper than Intel Core i7-2700K (we need think in his monitor)
From 30 -> 144 is as high as 39.6 ms of average effective reaction time difference. Wheather you click 200 ms after the enemy peaked out or 240 ms it might be a K or D scenario easily.
One more important thing is - there is a difference between FPS and Hz in terms of how their value impacts delays. Monitor will grant you, on average, simply the half of the between frame times(1000/n_Hz) then add it's input lag and it;s matrice responses(different across possible color transitions); while GPU gonna need additional full frame generation time after the delay calculated like for the monitor, since it's just about the information being perceived, then you have to make a whole new frame with the information.