Counter-Strike 2
Please bring back 1.6's Crosshairstyle 5 for CS2
Crosshair styles were added to CSGO a while ago now and we never got anything that feels like 1.6, style 2 adds too much information and the way it shifts from spread to neutral is animated on 1 frame which is not how dynamic crosshair spread in 1.6 there were about 3 frames of animation. Then style 5 which is meant to replicate 1.6 without dynamic crosshair spread on from movement and only when shooting gets the information sent for a weapons recoil all wrong. Firing the deagle in 1.6 animated in a way where when it returned to neutral you were ready to go, with Style 5 in CSGO the recoil is still being calculated by the time Style 5 goes back to neutral so its giving inaccurate information to the player.

Here is a video example: https://youtu.be/HkUhTT0u4DY

When CS2 discussions are installed for everyone I will repost this there. I know this will fall on blind eyes as Valve most likely isn't reading this discussion anymore.
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Сообщения 13 из 3
Honestly I'd love it personally, I use a static crosshair but I think I'd use the 1.6 style again if it came back. I also tried to emulate it on CS:GO at one point but you're right it just doesn't work properly and isn't the same. On 1.6 the crosshair would lengthen as it opens from recoil which doesn't happen on CS:GO.
Отредактировано Moo; 30 мар. 2023 г. в 12:35
pls, i want this crosshair too
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Сообщения 13 из 3
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Дата создания: 30 мар. 2023 г. в 12:24
Сообщений: 3