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The skin system in CS2 is decent; I like its trade system, but the prices are heavily inflated. For example, if you want a butterfly knife, you won’t find one for less than a thousand dollars. That said, there are some affordable skins under $15 that look decent, and since we can sell them on the market whenever we want, it works for me. I usually avoid third-party websites that allow trading in real currency instead of Steam balance. Many people prefer them, which is fine, but I’d rather stay away. That being said, sometimes I’d love to play with a karambit or a nice pair of gloves, but they cost an absurd amount. Honestly, I don’t think it’s a smart purchase—better to buy dogecoin instead.
Regarding gun mechanics, Valorant has a random recoil pattern, which I think is a good feature, while CS2 follows a fixed recoil pattern.
As for hackers, I’ve played both games extensively, and I’ve never encountered an obvious hacker in Valorant. Riot’s anti-cheat system is significantly better than VAC. In CS2, however, I’d say that out of every ten games, at least three have a hacker. Now, some CS2 fanboys might argue that I have a low trust factor or something, but I don’t think that’s the case. Either way, I’m not here to argue, especially with fanboys.
Valorant has players just because they inserts skin to farm and events for kids. I played league of legends like 9 years and i ended to hate it and to leave it, i still have my accounts there with 6k rp, but is not a pleasure anymore to play, toxic community, unbalanced things that gonne extremly wrong and cut all my satisfaction to play, even if i were a pro in my role played. This is why i don't recommend anyone to catch on learning Valorant, they are looking for innovations and then you just wake up with agents that are unbalanced and overpowered, which make the game more frustrating and more toxic..
I rather stay at cs2 even if there are idiots who cheat, at least i have the satisfaction to challenge all those which want to cheat in this game, to the point they cheat on face and are detected..
Like anticipating enemy rotations, understanding economy patterns, enemy rotations, etc. Just to name a few. My friend was saying that Valorant requires more game sense due to the amount of unique agents in that game compared to CS. But I feel like they're both the same in my opinion.