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Valorant vs Counter-Strike: Which requires more GAME SENSE? and why?
title.
Preferably for people who experience both games

On top of this question though, do you believe that a person with bad aim but very good game sense can make it to higher elo in CS2?

My friend who’s pretty much a die hard Valorant player thinks that if you have really good game sense but have bad aim, it’s possible to get up in like above ascendant rank. But for CS, he thinks it’s “all aim and no brain”. Basically saying, if you have good aim but no game sense then you can get to Global Elite/FACEIT Level 10 or something (I think I'm over-exaggerating on this point but you get the idea). Obviously you'd need both.

EDIT:
I think everyone is kinda missing the point of this discussion. I'm specifically asking in terms of GAME SENSE for both games. Which has more or do they have the same amount?
I feel like every one has their own version of what GAME SENSE is but I guess how I can best describe is that game sense is the ability to understand the game's dynamics and use that knowledge to make strategic decisions. This can include but not limited to:
* Understanding the map layout
* Anticipating enemy rotations
* Understanding economy patterns
* etc. just to name a few to get a better understanding

This has nothing to do with comparing skins, anti cheat, gun mechanics, or whatever. Simply just about game sense.

EDIT 2:
Added an leading question apart from the title.
Last edited by ok dicc; Feb 12 @ 5:41pm
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Showing 1-15 of 35 comments
Both games have their own mechanics. In Valorant, the main difference is that you need to practice with each agent since they have unique abilities or special skills. In contrast, CS2 agents are just regular human characters, though some of their skins can cost hundreds of dollars.

The skin system in CS2 is decent; I like its trade system, but the prices are heavily inflated. For example, if you want a butterfly knife, you won’t find one for less than a thousand dollars. That said, there are some affordable skins under $15 that look decent, and since we can sell them on the market whenever we want, it works for me. I usually avoid third-party websites that allow trading in real currency instead of Steam balance. Many people prefer them, which is fine, but I’d rather stay away. That being said, sometimes I’d love to play with a karambit or a nice pair of gloves, but they cost an absurd amount. Honestly, I don’t think it’s a smart purchase—better to buy dogecoin instead.

Regarding gun mechanics, Valorant has a random recoil pattern, which I think is a good feature, while CS2 follows a fixed recoil pattern.

As for hackers, I’ve played both games extensively, and I’ve never encountered an obvious hacker in Valorant. Riot’s anti-cheat system is significantly better than VAC. In CS2, however, I’d say that out of every ten games, at least three have a hacker. Now, some CS2 fanboys might argue that I have a low trust factor or something, but I don’t think that’s the case. Either way, I’m not here to argue, especially with fanboys.
Valorant is for kids
Originally posted by Ⓣⓨⓟⓞ:
Valorant is for kids
This
Originally posted by Cứng ♥♥♥♥:
title.
Preferably for people who experience both games
Define game sence do you mean like post plant or just to play
Different kind of games dude, cs = gun play, valor ant = powers and ♥♥♥♥, personally I'm just a casual player (I got a lot of hours, but it was from few years ago when I was unemployed xd), so I prefer a simplier game
Valorant by far just for the anti cheat. I’d rather play a Smurf any day of the week than a cheater.
Originally posted by DapperDeeds:
Valorant by far just for the anti cheat. I’d rather play a Smurf any day of the week than a cheater.
Interesting I’d rather play a silver waller then a global smurf
M@N DOWN Feb 8 @ 10:04pm 
CSGO was build to cover our child games of thiefs/police, but the game got more into terrorists and police fights, which is much more relevant than the idea Valorant is selling, this game grow up on reality, didn't pop up on a previous moba fame..

Valorant has players just because they inserts skin to farm and events for kids. I played league of legends like 9 years and i ended to hate it and to leave it, i still have my accounts there with 6k rp, but is not a pleasure anymore to play, toxic community, unbalanced things that gonne extremly wrong and cut all my satisfaction to play, even if i were a pro in my role played. This is why i don't recommend anyone to catch on learning Valorant, they are looking for innovations and then you just wake up with agents that are unbalanced and overpowered, which make the game more frustrating and more toxic..

I rather stay at cs2 even if there are idiots who cheat, at least i have the satisfaction to challenge all those which want to cheat in this game, to the point they cheat on face and are detected..
Caffein Feb 9 @ 12:01am 
Originally posted by DapperDeeds:
Valorant by far just for the anti cheat. I’d rather play a Smurf any day of the week than a cheater.
haha not anymore the amount of cheaters in val these days are a lot. I cant say it is as much as cs but still a significant number if im not wrong
ok dicc Feb 11 @ 5:10pm 
Originally posted by 󠀡󠀡 󠀡:
Originally posted by Cứng ♥♥♥♥:
title.
Preferably for people who experience both games
Define game sence do you mean like post plant or just to play
Not sure how to describe it but I guess like a the ability to understand the game's dynamic and using that knowledge to make strategic decision.
Like anticipating enemy rotations, understanding economy patterns, enemy rotations, etc. Just to name a few. My friend was saying that Valorant requires more game sense due to the amount of unique agents in that game compared to CS. But I feel like they're both the same in my opinion.
Originally posted by Cứng ♥♥♥♥:
Originally posted by 󠀡󠀡 󠀡:
Define game sence do you mean like post plant or just to play
Not sure how to describe it but I guess like a the ability to understand the game's dynamic and using that knowledge to make strategic decision.
Like anticipating enemy rotations, understanding economy patterns, enemy rotations, etc. Just to name a few. My friend was saying that Valorant requires more game sense due to the amount of unique agents in that game compared to CS. But I feel like they're both the same in my opinion.
nah cs is
dream Feb 11 @ 5:14pm 
Originally posted by кофеин:
Originally posted by DapperDeeds:
Valorant by far just for the anti cheat. I’d rather play a Smurf any day of the week than a cheater.
haha not anymore the amount of cheaters in val these days are a lot. I cant say it is as much as cs but still a significant number if im not wrong
You’re extremely wrong, actually.
ok dicc Feb 11 @ 5:18pm 
Originally posted by 󠀡󠀡 󠀡:
Originally posted by Cứng ♥♥♥♥:
Not sure how to describe it but I guess like a the ability to understand the game's dynamic and using that knowledge to make strategic decision.
Like anticipating enemy rotations, understanding economy patterns, enemy rotations, etc. Just to name a few. My friend was saying that Valorant requires more game sense due to the amount of unique agents in that game compared to CS. But I feel like they're both the same in my opinion.
nah cs is
Can you elaborate more as to why?
Originally posted by Cứng ♥♥♥♥:
Originally posted by 󠀡󠀡 󠀡:
nah cs is
Can you elaborate more as to why?
in game rn after
ok dicc Feb 11 @ 5:20pm 
Originally posted by :):
Both games have their own mechanics. In Valorant, the main difference is that you need to practice with each agent since they have unique abilities or special skills. In contrast, CS2 agents are just regular human characters, though some of their skins can cost hundreds of dollars.

The skin system in CS2 is decent; I like its trade system, but the prices are heavily inflated. For example, if you want a butterfly knife, you won’t find one for less than a thousand dollars. That said, there are some affordable skins under $15 that look decent, and since we can sell them on the market whenever we want, it works for me. I usually avoid third-party websites that allow trading in real currency instead of Steam balance. Many people prefer them, which is fine, but I’d rather stay away. That being said, sometimes I’d love to play with a karambit or a nice pair of gloves, but they cost an absurd amount. Honestly, I don’t think it’s a smart purchase—better to buy dogecoin instead.

Regarding gun mechanics, Valorant has a random recoil pattern, which I think is a good feature, while CS2 follows a fixed recoil pattern.

As for hackers, I’ve played both games extensively, and I’ve never encountered an obvious hacker in Valorant. Riot’s anti-cheat system is significantly better than VAC. In CS2, however, I’d say that out of every ten games, at least three have a hacker. Now, some CS2 fanboys might argue that I have a low trust factor or something, but I don’t think that’s the case. Either way, I’m not here to argue, especially with fanboys.
I appreciate your post but you didn't really answer my question haha. I specifically asking just purely the GAME SENSE for both games. Which requires more or do they have the same amount?
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Date Posted: Feb 8 @ 7:04pm
Posts: 35