Counter-Strike 2

Counter-Strike 2

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Request to revert the weapon recoil mechanics from CS:GO to CS2
Dear Counter-Strike community,

As you're all aware, Counter-Strike 2 has brought a host of changes to the series, but one of the most notable differences is the weapon recoil system. While the new mechanics have their supporters, many of us feel that the current recoil system doesn't quite match the satisfaction and balance of CS:GO. We believe that reverting to the CS:GO recoil mechanics would be more beneficial for the overall experience of the game, and here's why:

Veteran player preferences: Long-time Counter-Strike players have spent thousands of hours mastering the recoil system in CS:GO. Although it was complex, it was intuitive and satisfying for experienced players, offering a real challenge while remaining accessible to newer players through its gradual learning curve.

Competitive balance: CS:GO’s recoil system was designed to reward precision and control over your shots. This system favored players who mastered spray control and counter-strafing, contributing to a deeply strategic and rewarding gameplay experience. The CS2 recoil, however, feels less controllable and more random, which disrupts the competitive balance of the game.

Accessibility and learning curve: Many players find the recoil in CS2 harder to understand, especially for newcomers. The CS:GO recoil system, while challenging, had a more consistent feel and allowed for a gradual learning curve. Many players have voiced their frustration at not being able to master this new recoil mechanic as smoothly as before.

A united community for change: We know Valve listens to the community and has always strived to improve the game based on player feedback. That’s why it's crucial for us, as a community, to come together and express our desire to revert to the CS:GO recoil system. Such a change would help restore the balance, competitiveness, and the overall enjoyable experience that made Counter-Strike one of the best FPS games out there.

We invite all players, from veterans to newcomers, to make their voices heard. We must unite and let Valve know that the CS:GO recoil system is, in our opinion, what would make CS2 a more enjoyable and competitive game.

Join us in this effort by sharing your experiences, signing petitions, posting on forums, and reaching out to Valve on social media. The more of us there are, the more weight our request will carry.

Together, we can make a difference!

Best regards,
GHOST
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Showing 16-22 of 22 comments
GHOST Jan 16 @ 3:42pm 
Originally posted by ZERO-FIVE STARS:
1,5 years cs2 has officially been out and people are still crying over csgo and its mechanics. :yoba:

Imagine if you spent all that time you’ve been coping to actually improve at the game. :csgohelmet:
The ideal kind of childish comment =):csgox:
GHOST Jan 16 @ 3:44pm 
Originally posted by Chiyoko:
The recoil patterns are literally the same, even training community maps from CS:GO still have the same recoil control lines and, what a surprise, they work in CS2 the same way they worked in CS:GO.

And yes, it is a bait and troll thread.

Unfortunately, not everyone feels this way... =(
Originally posted by GHOST:
Originally posted by Chiyoko:
The recoil patterns are literally the same, even training community maps from CS:GO still have the same recoil control lines and, what a surprise, they work in CS2 the same way they worked in CS:GO.

And yes, it is a bait and troll thread.

Unfortunately, not everyone feels this way... =(
so what? what can developers do to make people "feel" recoil better? please find out the issue and describe it, maybe record it, pinpoint exactly what makes, for instance, you feel the recoil worse, and share it with us, maybe you'll find an actual bug and report it and even get your name mentioned in the patch notes?

again, "feel" is not an argument, most people feel like there's no change.
here's a few cases where people's feelings were wrong:
again, the 128 vs 64 tick experiment
https://www.reddit.com/r/GlobalOffensive/comments/aq9i1x/results_128_tick_is_better_than_64_tick_but_is_it/
that Counter-Strike update which showed lower ping numbers in the scoreboard and players felt like the game got better
https://www.reddit.com/r/Asmongold/comments/16jaxk0/counterstrike_cocreator_on_player_complaints/
and there are so many more
Originally posted by kabanod1m #NotoToxicity:
Originally posted by GHOST:

Unfortunately, not everyone feels this way... =(
so what? what can developers do to make people "feel" recoil better? please find out the issue and describe it, maybe record it, pinpoint exactly what makes, for instance, you feel the recoil worse, and share it with us, maybe you'll find an actual bug and report it and even get your name mentioned in the patch notes?

again, "feel" is not an argument, most people feel like there's no change.
here's a few cases where people's feelings were wrong:
again, the 128 vs 64 tick experiment
https://www.reddit.com/r/GlobalOffensive/comments/aq9i1x/results_128_tick_is_better_than_64_tick_but_is_it/
that Counter-Strike update which showed lower ping numbers in the scoreboard and players felt like the game got better
https://www.reddit.com/r/Asmongold/comments/16jaxk0/counterstrike_cocreator_on_player_complaints/
and there are so many more
its placebo effect
Originally posted by 󠀡󠀡 󠀡󠀡 󠀡󠀡󠀡:
Originally posted by kabanod1m #NotoToxicity:
so what? what can developers do to make people "feel" recoil better? please find out the issue and describe it, maybe record it, pinpoint exactly what makes, for instance, you feel the recoil worse, and share it with us, maybe you'll find an actual bug and report it and even get your name mentioned in the patch notes?

again, "feel" is not an argument, most people feel like there's no change.
here's a few cases where people's feelings were wrong:
again, the 128 vs 64 tick experiment
https://www.reddit.com/r/GlobalOffensive/comments/aq9i1x/results_128_tick_is_better_than_64_tick_but_is_it/
that Counter-Strike update which showed lower ping numbers in the scoreboard and players felt like the game got better
https://www.reddit.com/r/Asmongold/comments/16jaxk0/counterstrike_cocreator_on_player_complaints/
and there are so many more
its placebo effect
with the 128 tick it's not placebo effect for everyone out there but for most yep

with the ping troll — absolutely xD
vrs Jan 27 @ 2:18am 
Its not about recoil its about the spread
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Showing 16-22 of 22 comments
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Date Posted: Jan 13 @ 3:18pm
Posts: 22