Counter-Strike 2

Counter-Strike 2

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28.6% of players....? This is not a good sign, too.
Have the only achievement in cs2, since it came out over a year and a half ago, close to two years I think.

This achievement is acquired from just launching the game and getting to the main menu.

So, either a ton of people just got a steam account and added cs2 to that account, which I fully believe, in which case, the amount of alts to regular main players, is 3:1 or so...and these alts just acquired the game, or....about 81.5% of people who played csgo/bought csgo when it came out over a decade ago, have not even started up cs2 yet......I find that extremely hard to believe and I am going with the alts outweighing mains and people continuously acquiring new steam accounts as the explanation. This is bad....and we can verify that it is indeed happening because skin sellers don't really want to sell to other skin sellers, and if the regular playerbase has declined this much, then the skins should be worth 20% of their current value, at the most.

The only other possibility for this anomaly, is a whole bunch of people just now decided to start playing cs2 and they never played it before, not even csgo, or when cs2 came out they decided to not even try it at all and they immediately switched to csgo legacy version...otherwise...it has to be alts? Or again, the very unlikely possibility of 80%+ of csgo players deciding to not even try cs2....

Nice. Well, I don't know if this game can be saved, short of a massive update to vac and deployment of the system across all comp matches, an effort to improve their public image, and a drastic need for all missing gamemodes and maps.

I think this is urgent, I never checked the global stats of the only achievement, because...all I did was start up cs2 when it became available to everyone.

So, based on how many alts some people make, and that cs2 is free to play, steam is free, I keep seeing more and more accounts that don't even have prime....I'm betting just....7/10th of the total regular playerbase are alts that haven't been used yet. Wtf....valve...you wanna tend to your baby? It's like a mother neglecting feeding their child because they have third person body dysphoria and think their baby who has lost 70% of its mass is actually at a normal weight.

Yep, for a skeleton + some water, it's normal weight.

Unless there is a more logical explanation that explains this anomaly in the only achievement for the game, I think we're....well, the game, is done. Not as in complete....ofc not. But, we are seeing the same thing happen to cs2 that happened to tf2.

Idk if its a good idea to bank everything on a half-life title, a moba in decline, and a moba+third person shooter that isn't out yet. If the skins economy didn't exist then the game would be completely dead due to no revenue.

CS: Went from most popular and well known online competitive fps, to.. this?

Shouldn't valve be concerned? It seems like they don't have any worries and that cs2 is just another object to them that they can throw away if they please.

I hope I am wrong, but I don't think that's the case unfortunately. Think of how many accounts are made and then left to be used one at a time for "alt purposes"...
Last edited by skOsH♥; Jan 6 @ 6:19pm
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Showing 1-15 of 19 comments
You have put more effort into thinking about this than Valve has....

Valve is just concerned about making money.... Dont care if the player base is bloated with alts and cheat accounts... aslong as the money flows........

Only Valve has any power to change anything about the game,,, And the wont...

So dont think this is ever going to change,,, Its been like this for years,.,,.
sorry that 81.5% number should be 71.5% but I don't want to edit the post again and have it not be readable....but what is going on? Is this achievement calculated a certain way with other factors? Idk....

Originally posted by 2025 Service Medal is Ugly:
You have put more effort into thinking about this than Valve has....

Valve is just concerned about making money.... Dont care if the player base is bloated with alts and cheat accounts... aslong as the money flows........

Only Valve has any power to change anything about the game,,, And the wont...

So dont think this is ever going to change,,, Its been like this for years,.,,.

Sigh...yeah, I think you're right. This is, well, kinda depressing honestly. Shoot, I guess I might be done with the game. There can't be a ton of legit players just with a ton of alts? Idk. Seems like it is in decline...yet if they're still making enough money, it makes sense
Last edited by skOsH♥; Jan 6 @ 6:23pm
It has gotten worse with CS2... two free drops and and a guaranteed case.... Its just a grind for free loot now.... Easy to make up the cost of prime that way , then everything after that is profit....

Real money plays to large of a part in CS2 , Valve making money and players trading and playing just to make money.

Its almost not even a game anymore..... No one takes its seriously.
Stret Jan 6 @ 6:43pm 
CS is an extremely old game. people get tired of CS and no longer want to come back to CS. Its basically "competitive simulator" with far less good stuff when it comes to custom servers, people will get bored of competitive and no longer want to play for decades
F4 Jan 6 @ 6:44pm 
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Also OP, the vast majority of the playerbase are bots farming drops and accounts to resell.
I'm even surprised it went up to 28% tbh. I thought it would stay in the 1x%
I'm pretty sure it counts everyone who played cs:go towards that.
So 28% of players who ever played cs:go launched cs2.
72% of the players who started cs:go even once, never starting cs2, is reasonable.
It's been a decade, people forgot their accounts credentials, some people switched accounts, got bored of their smurf accounts, cheaters got banned and the banned accounts still count towards the total, some people just don't care.. etc.
peon Jan 7 @ 1:24am 
Then consider how many people have been vac/game banned from the game.
Originally posted by 2025 Service Medal is Ugly:
Real money plays to large of a part in CS2 , Valve making money and players trading and playing just to make money.

How much money did you make and how long it took?
Goddаmit, why so much water in this thread? This is not your dissertation.
Last edited by сʏʀʌx; Jan 7 @ 1:45am
This game is one of the most popular in the world. Large organizations, large tournaments, a huge infrastructure associated with the game. Do you take this into account when you conduct analytics about the fact that the game is not popular?
In each country there are thousands of clubs where people come to play, very often this game.
This game is already part of a big business all over the world, it is necessary to try hard to break such a game.
But the most important thing is the gameplay itself, all the popularity is built on it, the developers released the second part and it is popular.
I think this is obvious.
If you conduct statistics, you need to look globally :winter2019happyyul:
Originally posted by Stret:
CS is an extremely old game. people get tired of CS and no longer want to come back to CS. Its basically "competitive simulator" with far less good stuff when it comes to custom servers, people will get bored of competitive and no longer want to play for decades
Competitive?? you mean't flex my gaming chair simulator, a NFT casino.:CatLaughing:
󠁳 Jan 7 @ 1:59am 
First, to get the achievement you have to actually play the game, just getting into main menu is not enough.

Second,
Originally posted by ♛⁧Schultheiß:
I'm pretty sure it counts everyone who played cs:go towards that
this.
It counts all accounts which have (not even launched, but have on accounts) CS:GO \ CS2 registered on them (including free version) since 2012.

For example, Ready Or Not had only 1 achivement since Early Access, and 89% of players have this achievement (arrest the suspect), but few years later devs added many other achievements, and, for example, only 1-5% of players have achievements for completing the levels. So basically over 95% of all players moved on for like 2-3 years from RoN. And for CS it was the whole 13 years.

So 28% is actually a very very big number.
Originally posted by skOsH:
Have the only achievement in cs2, since it came out over a year and a half ago, close to two years I think.

This achievement is acquired from just launching the game and getting to the main menu.

So, either a ton of people just got a steam account and added cs2 to that account, which I fully believe, in which case, the amount of alts to regular main players, is 3:1 or so...and these alts just acquired the game, or....about 81.5% of people who played csgo/bought csgo when it came out over a decade ago, have not even started up cs2 yet......I find that extremely hard to believe and I am going with the alts outweighing mains and people continuously acquiring new steam accounts as the explanation. This is bad....and we can verify that it is indeed happening because skin sellers don't really want to sell to other skin sellers, and if the regular playerbase has declined this much, then the skins should be worth 20% of their current value, at the most.

The only other possibility for this anomaly, is a whole bunch of people just now decided to start playing cs2 and they never played it before, not even csgo, or when cs2 came out they decided to not even try it at all and they immediately switched to csgo legacy version...otherwise...it has to be alts? Or again, the very unlikely possibility of 80%+ of csgo players deciding to not even try cs2....

Nice. Well, I don't know if this game can be saved, short of a massive update to vac and deployment of the system across all comp matches, an effort to improve their public image, and a drastic need for all missing gamemodes and maps.

I think this is urgent, I never checked the global stats of the only achievement, because...all I did was start up cs2 when it became available to everyone.

So, based on how many alts some people make, and that cs2 is free to play, steam is free, I keep seeing more and more accounts that don't even have prime....I'm betting just....7/10th of the total regular playerbase are alts that haven't been used yet. Wtf....valve...you wanna tend to your baby? It's like a mother neglecting feeding their child because they have third person body dysphoria and think their baby who has lost 70% of its mass is actually at a normal weight.

Yep, for a skeleton + some water, it's normal weight.

Unless there is a more logical explanation that explains this anomaly in the only achievement for the game, I think we're....well, the game, is done. Not as in complete....ofc not. But, we are seeing the same thing happen to cs2 that happened to tf2.

Idk if its a good idea to bank everything on a half-life title, a moba in decline, and a moba+third person shooter that isn't out yet. If the skins economy didn't exist then the game would be completely dead due to no revenue.

CS: Went from most popular and well known online competitive fps, to.. this?

Shouldn't valve be concerned? It seems like they don't have any worries and that cs2 is just another object to them that they can throw away if they please.

I hope I am wrong, but I don't think that's the case unfortunately. Think of how many accounts are made and then left to be used one at a time for "alt purposes"...
Its a good game 🤗
Core Jan 7 @ 2:14am 
28.6 - 100 = 81.5% :steamthumbsup:
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Date Posted: Jan 6 @ 6:17pm
Posts: 19