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Valve is just concerned about making money.... Dont care if the player base is bloated with alts and cheat accounts... aslong as the money flows........
Only Valve has any power to change anything about the game,,, And the wont...
So dont think this is ever going to change,,, Its been like this for years,.,,.
Sigh...yeah, I think you're right. This is, well, kinda depressing honestly. Shoot, I guess I might be done with the game. There can't be a ton of legit players just with a ton of alts? Idk. Seems like it is in decline...yet if they're still making enough money, it makes sense
Real money plays to large of a part in CS2 , Valve making money and players trading and playing just to make money.
Its almost not even a game anymore..... No one takes its seriously.
I'm even surprised it went up to 28% tbh. I thought it would stay in the 1x%
So 28% of players who ever played cs:go launched cs2.
72% of the players who started cs:go even once, never starting cs2, is reasonable.
It's been a decade, people forgot their accounts credentials, some people switched accounts, got bored of their smurf accounts, cheaters got banned and the banned accounts still count towards the total, some people just don't care.. etc.
How much money did you make and how long it took?
In each country there are thousands of clubs where people come to play, very often this game.
This game is already part of a big business all over the world, it is necessary to try hard to break such a game.
But the most important thing is the gameplay itself, all the popularity is built on it, the developers released the second part and it is popular.
I think this is obvious.
If you conduct statistics, you need to look globally
Second,
this.
It counts all accounts which have (not even launched, but have on accounts) CS:GO \ CS2 registered on them (including free version) since 2012.
For example, Ready Or Not had only 1 achivement since Early Access, and 89% of players have this achievement (arrest the suspect), but few years later devs added many other achievements, and, for example, only 1-5% of players have achievements for completing the levels. So basically over 95% of all players moved on for like 2-3 years from RoN. And for CS it was the whole 13 years.
So 28% is actually a very very big number.