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CSCO does exactly that
Valve rejects a steam release and tells them you can't throw it out in the wild either.
but instead of striking it down they hired the mod devs to make counter strike a thing
now if they punish the mod devs for keeping the community alive just so they save their cashgrab casino from suffering losses, this will ruin the creativity and loyalty of community
Valve is right and within its rights
Thats not the issue and yall should stop hiding behind it.
The issue is cut and dry The mod guidelines from valve say clearly do not create or distribute mods using hacked together binaries or unlicensed assets from valve, Which classic offense did.
Classic offensive made a mistake that valve told them not to do and it died as a result.
I hear they're still going to work on it and try to release it without steam...which I am all for. If valve tries to stop them even further than we'll know that they don't want users to have fun
https://www.reddit.com/r/pcmasterrace/comments/1kh6z1e/comment/mr4ueo9/
I am uninstalling it now this is enough to show me what greed does to people and companies.
Valve bought the mod for their own game and hired the mod developers to make a standalone game from the mod further.
CS:CO devs just hacked copyrighted standalone Valve's game and trying to release it as their own game. Do these two situaions look the same for you?
It's only CS:CO devs fault on that. Or everyone can reverse-engineer any game, edit it and then release as their standalone game, lol.
One thing that I'll tell which is true. I love CS2 and I love valve games. But I hate alot the community. This type of behaviour is embarassing to watch at 21st century
The most believable one to me is that by the time they did plan on officially launching the mod. it was built on the unsupported CSGO release which Valve no longer licenses to developers/mod creators and instead wants them to use CS2 as a baseline or move to the general Source SDK.