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Instead of trading based on ever evolving taste and rarity like "Oh, you have four blues? I have one purple, let's make a deal." People are frantically trading because they're in a rat race to grab more and more Steam Wallet Funds every day or else fall from grace.
Instead of players treating collection of skins and agents like fond memories, it has more often than not, been used to launder illegitimate money siphoned through third party sites that are well aware of the dark presence.
With that being said, giving too much rewards to players would flood the market and devalue everything. Which,
Valve should remove the free cases from weekly drops so bot farms become useless.
Even better to make all drops non-tradable and non-marketable like they did in Dota2.
Only bought items and items recieved by gambling should be tradable and marketable, there should be no free money. No free money = no farm bots and less cheaters.
not once in this did you consider how much money skin artists make, or the content creators that get paid from sponsorships from trading sites, or how much money the pro scene gets from sticker capsules.
The Pro scene is full of corruption, from the same third party sites strong arming their leverage from actually paying their share to advertise, to showing advertisements during a moment to lament over a death involving a car crash. Did I mention Adderall overdoses from contestants?
Skin artists I'm okay with. Like how people can get their maps in official matchmaking thanks to the CS2 team offering to buy it. Valve can buy weapon skins just the same without marketplace intervention.