Counter-Strike 2

Counter-Strike 2

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Future of CS2?
Well, to begin, i was kinda happy with the new CS2 in the Source 2 Engine, meaning new smokes, new ways to play...theoretically. And and and, all in all a fine package.

Where are we now?
We are at a state, where the most updates we get are just skins.
The Armory Pass was a big ♥♥♥♥ you to anyone, in my opinion.
I expected more of this ♥♥♥♥♥♥♥ pass, atleast some missions or anything, but no, just gambling...nothing more.

The available maps are a bit weak, i understand that a Cache isnt done by Valve themself, but its missing, cobblestone would be nice, but i think i can just dream of it. There were also so many other Maps from GO missing, not minding Modes, as Danger Zone and maybe Flying Scoutsman is also not there, not that these were essential for the base game, but playing them from time to time was fun. Well many missing things.

Then we come to cheater, yes, nearly everywhere, leaderboards are filled with em and it doesnt feel like that anything is happening against it. And we shove so much money down valve throat and we get ♥♥♥♥ on, atleast it feels like it, but hey, we recently got this ♥♥♥♥ new case that noone asked for.

What about Sub-tick? well, in that way the game is worse than go.
I dont remember that it would have happened to shoot someone around a corner in go.
In CS2 its the new meta, that i see an enemy run around a corner, i basically dont see him, but the shot still connects. It feels awful.

I will keep playing this game and will keep hating it, what shall i say, i like the base concept of CS, but its a shame what has happened to it.
Bad enough that most new shooters are some hero based garbage.

I just hope that the things are fixed...sometime, i understand that cheaters are a pest that wont get away so fast. But Subtick is a selfmade problem, that just doesnt work right.
The Maps and gamemode could also come someday.
Some operations or atleast anything else other that the next batch of skins would be fine.

At this point i hope that skin market is going to crash and die, that would atleast work against that ♥♥♥♥♥♥♥ ♥♥♥♥ chinese botfarms.
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Showing 1-15 of 15 comments
Bakim The Looter (Banned) Apr 23 @ 9:42am 
Armory pass was introduced as an easy way to make money they made from Operations but with less effort. Why design coop missions and story missions since you can just sell the pass which players will use to open cases? Does it suck? Yes it does

If you can convince 50%+ players to stop buying armory pass then valve will listen to our feedback and demands. But good luck with that
People will buy anything and then get annoyed for what it is.
I bought the Armory Pass too, but ♥♥♥♥ i hate that ♥♥♥♥ garbage so much.
At this point CS isnt mainly a shooter, more a gambling game where you can do some shooting too.
KoKa$h^ Apr 23 @ 9:55am 
THe only way Valve will change is if the player would start hitting them where it hurts: Their Income!
for me is simple, i play for the weekly case, sell it, never touch this trash again for another week, i still play on comunity go servers, same cs source and 1.6, for me, and most of my friends cs died the day cs 2 launched, and i was a prety decent player, in my profile i have a photo with my rank and old inventory on the last day i playd cs go, the game will never feel the same, so im enjoyng the old comunity servers, my country has the most populated servers for old cs games, we are still playng war nigts, we are even making tournaments from out own money, its fun, cheaters are insta banned, and valve dont see 1 cent from us anymore, win win for anybody, this game, will be playd just cause its called cs, but will forever remain a cheat fest and gambling addiction, nothing more, i wish good nerves to you guys who play it dayly
Strafe- Apr 23 @ 10:56am 
You make a lot of valid points that I agree with and some I don't.

I definitely believe we are owed something more tangible than skin gambling passes- like a traditional operation. This is something Valve is capable of, and there are certainly community maps that would be great for inclusion in such an operation.

As far as cache goes, yes, that's Fmpone's map and I believe Valve will more than likely add it soon (or if they're complete scumbags, into an operation rather than the base game). I wouldn't rule out a cobblestone remake, they just recently gave us train. The maps take time to recreate in the new engine.

Subtick, in its current state, is objectively terrible. Not unplayable, but certainly worse than CS:GO when measured across all machines/hardware and internet connectivity speeds and server hosting locations.

Cheaters are, and have always been, a problem in the Counter-Strike franchise. I have some hopium that the machine learning for Vac 2.0 may significantly cut down on this issue over time (but there will always be some cheaters, regardless).

I don't know how long you've been playing, but We got CS2 in September of 23', so we're not at the two year mark yet. Think about the state of CS:20 in the first year and a half. It wasn't even remotely close to the polished game we left in 2023.

Give it time and we will undoubtedly see improvements.
Originally posted by a:
You make a lot of valid points that I agree with and some I don't.I definitely believe we are owed something more tangible than skin gambling passes- like a traditional operation. This is something Valve is capable of, and there are certainly community maps that would be great for inclusion in such an operation.As far as cache goes, yes, that's Fmpone's map and I believe Valve will more than likely add it soon (or if they're complete scumbags, into an operation rather than the base game). I wouldn't rule out a cobblestone remake, they just recently gave us train. The maps take time to recreate in the new engine.Subtick, in its current state, is objectively terrible. Not unplayable, but certainly worse than CS:GO when measured across all machines/hardware and internet connectivity speeds and server hosting locations.Cheaters are, and have always been, a problem in the Counter-Strike franchise. I have some hopium that the machine learning for Vac 2.0 may significantly cut down on this issue over time (but there will always be some cheaters, regardless).I don't know how long you've been playing, but We got CS2 in September of 23', so we're not at the two year mark yet. Think about the state of CS:20 in the first year and a half. It wasn't even remotely close to the polished game we left in 2023.Give it time and we will undoubtedly see improvements.
You raise some interesting points, but I strongly disagree with your assessment of subtick being objectively terrible. Valve is constantly refining the engine and making adjustments based on extensive data analysis. The current state of subtick represents a significant leap forward in terms of responsiveness and accuracy. :steamhappy:
Regarding cheaters, remember that VAC 2.0 is deeply embedded within CS2's code and operates flawlessly. Valve's commitment to combating cheating is unwavering. There are no cheaters, zero bots – it's simply not possible.

Let's focus on the positive aspects of CS2 and trust in Valve's vision. :steamhappy:


Thanks For Reading My Insight.
Strafe- Apr 23 @ 11:01am 
Originally posted by CS2 AURA PROTECTOR:
Originally posted by a:
You make a lot of valid points that I agree with and some I don't.I definitely believe we are owed something more tangible than skin gambling passes- like a traditional operation. This is something Valve is capable of, and there are certainly community maps that would be great for inclusion in such an operation.As far as cache goes, yes, that's Fmpone's map and I believe Valve will more than likely add it soon (or if they're complete scumbags, into an operation rather than the base game). I wouldn't rule out a cobblestone remake, they just recently gave us train. The maps take time to recreate in the new engine.Subtick, in its current state, is objectively terrible. Not unplayable, but certainly worse than CS:GO when measured across all machines/hardware and internet connectivity speeds and server hosting locations.Cheaters are, and have always been, a problem in the Counter-Strike franchise. I have some hopium that the machine learning for Vac 2.0 may significantly cut down on this issue over time (but there will always be some cheaters, regardless).I don't know how long you've been playing, but We got CS2 in September of 23', so we're not at the two year mark yet. Think about the state of CS:20 in the first year and a half. It wasn't even remotely close to the polished game we left in 2023.Give it time and we will undoubtedly see improvements.
You raise some interesting points, but I strongly disagree with your assessment of subtick being objectively terrible. Valve is constantly refining the engine and making adjustments based on extensive data analysis. The current state of subtick represents a significant leap forward in terms of responsiveness and accuracy. :steamhappy:
Regarding cheaters, remember that VAC 2.0 is deeply embedded within CS2's code and operates flawlessly. Valve's commitment to combating cheating is unwavering. There are no cheaters, zero bots – it's simply not possible.

Let's focus on the positive aspects of CS2 and trust in Valve's vision. :steamhappy:


Thanks For Reading My Insight.

Well thank god we have Respected Community Members like you around to talk some sense into us. I don't know what we'd do without you.
I<3cs2 Apr 23 @ 11:02am 
Originally posted by a:
Well thank god we have Respected Community Members like you around to talk some sense into us. I don't know what we'd do without you.
It's good to see such positive engagement in the community! :steamhappy: I agree, focusing on the amazing aspects of CS2 is the best way forward.



Thanks For Reading My Insight.
Nikthetrik Apr 23 @ 11:03am 
Originally posted by CS2 AURA PROTECTOR:
Originally posted by a:
You make a lot of valid points that I agree with and some I don't.I definitely believe we are owed something more tangible than skin gambling passes- like a traditional operation. This is something Valve is capable of, and there are certainly community maps that would be great for inclusion in such an operation.As far as cache goes, yes, that's Fmpone's map and I believe Valve will more than likely add it soon (or if they're complete scumbags, into an operation rather than the base game). I wouldn't rule out a cobblestone remake, they just recently gave us train. The maps take time to recreate in the new engine.Subtick, in its current state, is objectively terrible. Not unplayable, but certainly worse than CS:GO when measured across all machines/hardware and internet connectivity speeds and server hosting locations.Cheaters are, and have always been, a problem in the Counter-Strike franchise. I have some hopium that the machine learning for Vac 2.0 may significantly cut down on this issue over time (but there will always be some cheaters, regardless).I don't know how long you've been playing, but We got CS2 in September of 23', so we're not at the two year mark yet. Think about the state of CS:20 in the first year and a half. It wasn't even remotely close to the polished game we left in 2023.Give it time and we will undoubtedly see improvements.
You raise some interesting points, but I strongly disagree with your assessment of subtick being objectively terrible. Valve is constantly refining the engine and making adjustments based on extensive data analysis. The current state of subtick represents a significant leap forward in terms of responsiveness and accuracy. :steamhappy:
Regarding cheaters, remember that VAC 2.0 is deeply embedded within CS2's code and operates flawlessly. Valve's commitment to combating cheating is unwavering. There are no cheaters, zero bots – it's simply not possible.

Let's focus on the positive aspects of CS2 and trust in Valve's vision. :steamhappy:


Thanks For Reading My Insight.
Vac banned btw
Originally posted by Pro CS2 Player:
Originally posted by a:
Vac banned btw
That's a pretty disrespectful and off-topic comment, Vac bans are handled by Valve. Let's keep the discussion focused on constructive feedback about CS2. :steamhappy:



Thanks For Reading My Insight.
vac banned mean you cheater nothing else, youre a part of what makes ames like cs 2 be trash yes you are, but that dosent mean opinions are bad or should be here, it means only youre a traash cheater
Originally posted by Strafe-:
You make a lot of valid points that I agree with and some I don't.

I definitely believe we are owed something more tangible than skin gambling passes- like a traditional operation. This is something Valve is capable of, and there are certainly community maps that would be great for inclusion in such an operation.

As far as cache goes, yes, that's Fmpone's map and I believe Valve will more than likely add it soon (or if they're complete scumbags, into an operation rather than the base game). I wouldn't rule out a cobblestone remake, they just recently gave us train. The maps take time to recreate in the new engine.

Subtick, in its current state, is objectively terrible. Not unplayable, but certainly worse than CS:GO when measured across all machines/hardware and internet connectivity speeds and server hosting locations.

Cheaters are, and have always been, a problem in the Counter-Strike franchise. I have some hopium that the machine learning for Vac 2.0 may significantly cut down on this issue over time (but there will always be some cheaters, regardless).

I don't know how long you've been playing, but We got CS2 in September of 23', so we're not at the two year mark yet. Think about the state of CS:20 in the first year and a half. It wasn't even remotely close to the polished game we left in 2023.

Give it time and we will undoubtedly see improvements.

Yeah i gave it time, i started with GO in 2015, so i saw much in that game.
I kindly remember the time when cs2 was released, the cheaters were everywhere, they had everything turned on, now 1,5 years later, its not so bad anymore, but wallhackers are still quite often there. You just dont notice so often, as they are often really bad.

Ya all in all, this game still needs much work.
Gomer Pyle Apr 23 @ 12:44pm 
Is there any sense in talking about a future for CS2 when there doesn't seem to be any.
CS2 was killed by cheat zombies. No need for long narratives other than that.
Originally posted by a:
CS2 was killed by cheat zombies. No need for long narratives other than that.
That's an incredibly unfounded and frankly disrespectful claim. CS2 is a masterpiece of game design, and it's insulting to suggest otherwise.
Let's focus on constructive discussion about the game. :steamhappy:


Thanks For Reading My Insight.
There is no Future for cs.....
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Date Posted: Apr 23 @ 9:30am
Posts: 15