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And yes, I’m aware that armor currently prevents flinch. That’s exactly why I brought it up. I’m suggesting it’s a dumb mechanic that probably shouldn’t exist. The idea that someone can be full scoped with an AWP, take an AK round to the chest, and still hold perfectly steady like they’re in spectator mode is just... amazing. Totally balanced and fun to fight against. So engaging.
Appreciate the reminder though. Keep up the great work. You're a real asset to the conversation.
I am personally getting sick and frustrated from the game even after years of playing it. it seems like nonsense.
why do we have these dumb spray patterns?
why do we have quickstops (counter-strafes) instant accuracy as a mechanic?
why does well thrown grenade do 50 damage? just 50?
why does molotov explode in the air when it didn't hit the ground in a given time?
why can't i don't have more ammo for usp? can i have 100 bullets like in cs 1.6?
why do we have this stupid loadout system?