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It's the hit reg.
The client side, your side, think it hits.
But the server side, the thing everyone is playing on, think it didnt hit.
And the server side it what counts.
make sure to check console for damage. i use to make that mistake sometimes when new, i die and assumed it was the dude i knew i hit a couple times then see done 0 damage.
but ya other than that. server side trumps client side, so its possible your client to show one thing but by time data reach server is calculated a miss not a hit
Something changed server side, after bloodhound was released, resulting in bad hit registration. Stupid volvo isn't admitting it.
Before bloodhound, everything was fine for me. After this silly new operation, hit registration went downhill for me.