Counter-Strike 2

Counter-Strike 2

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Kasidus Mar 14, 2021 @ 3:33pm
Headshot percentage
Why do most users determine someone's status as a cheater solely based on head-shot percentiles?

Anyone with at least a 40% head-shot percentage is seen as suspicious.

Is it not normal to have a head-shot rate that high?
Originally posted by No_Quarter:
Headshot is high risk high reward kind of game, smaller target than a body but more damage.

Reason why that percentage matters is when related to other things. If player's movement is equal to an idiot after his meal full of crayons but he hits every headshot - it's a red flag.

Because aimbots will go for the head very often.

Headshot percentage alone does not matter, you can get stupid lucky in a single game, but not if you completely suck.

Reliable and constant 40%+ is very rare, even for pros. Sure it may be a thing in a pro match where everyone is doing somewhat of a predictable gameplay - throw a pro into silver on gn matchmaker and they will not hit heads that often. Because those players have completely unpredictable timings, positioning, peeking, rotations, nothing makes too much sense there.

No one does it only on headshots, but if I see something fishy going on and player that smells fishy also has 90% hs I may become a bit more weary of what's going on.
It's a one thing, but if you want one thing that can solve it - then it's movement. If player's movement sucks but they solve every game with ease and perfect aim - they are cheating 100%.
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AcRamsesAb Mar 14, 2021 @ 3:35pm 
dsad
Kasidus Mar 14, 2021 @ 3:49pm 
Originally posted by Ramses:
dsad

?
Kasidus Mar 14, 2021 @ 3:54pm 
Originally posted by FTW:
Originally posted by KasXV:
Why do most users determine someone's status as a cheater solely based on head-shot percentiles?

Anyone with at least a 40% head-shot percentage is seen as suspicious.

Is it not normal to have a head-shot rate that high?
Some people can get even more. This doesn't mean they cheating ...

Yes that is true, but is it not common to have one as high as 40% legitimately?
Last edited by Kasidus; Mar 14, 2021 @ 3:54pm
Pablito Kchero Mar 14, 2021 @ 4:14pm 
lmao
Kasidus Mar 14, 2021 @ 4:15pm 
Originally posted by FTW:
Originally posted by KasXV:

Yes that is true, but is it not common to have one as high as 40% legitimately?
Do you watch pros often? They literally can make every shot a headshot ...

I'm not really discussing about pros.

I'm wanting to understand how normal it is in general to have a head-shot rate of 40% and above.
PatchAdams Mar 14, 2021 @ 4:58pm 
An extremely high HSP with a lot of kills/ADR can be suspicious, but so is a very low one. I've run across VACced players that were using an aimbot trained on a different body part, because their KDR and ADR were very high and their HSP was below 10%.
Weeabo FIrm Mar 14, 2021 @ 4:59pm 
learn the spray patterns and you good
The author of this thread has indicated that this post answers the original topic.
No_Quarter Mar 14, 2021 @ 5:03pm 
Headshot is high risk high reward kind of game, smaller target than a body but more damage.

Reason why that percentage matters is when related to other things. If player's movement is equal to an idiot after his meal full of crayons but he hits every headshot - it's a red flag.

Because aimbots will go for the head very often.

Headshot percentage alone does not matter, you can get stupid lucky in a single game, but not if you completely suck.

Reliable and constant 40%+ is very rare, even for pros. Sure it may be a thing in a pro match where everyone is doing somewhat of a predictable gameplay - throw a pro into silver on gn matchmaker and they will not hit heads that often. Because those players have completely unpredictable timings, positioning, peeking, rotations, nothing makes too much sense there.

No one does it only on headshots, but if I see something fishy going on and player that smells fishy also has 90% hs I may become a bit more weary of what's going on.
It's a one thing, but if you want one thing that can solve it - then it's movement. If player's movement sucks but they solve every game with ease and perfect aim - they are cheating 100%.
No_Quarter Mar 14, 2021 @ 5:11pm 
Originally posted by 🐧 🎀COMMUNIST🎀 🐧:
learn the spray patterns and you good
a lot of pros don't learn pattern, as if you fail to kill withing first couple of shots you are likely screwed. And for 4-6 shots which is where you should kill things and no more - spray pattern is PULL DOWN A BIT.
Bit more for AK than others.

That's it.

If you are learning spray pattern to hit 30 shots in aimbotz you are likely wasting time.

n0thing explained it as "guiding the spray rather than controlling it" and I feel most people do that. And you see it even in pro matches, when ♥♥♥♥ goes south and they miss first like 8-10 shots and spray pattern becomes a tad more wild at that point - it's spray and pray and most take way too many shots to deal with the target. Because no one learns the spray as if you get to the point that you need to control that wild part - you are likely already dead or overly lucky to be alive.

4 shots is what AR needs to kill, you can see top aimers doing bursts of 4 with slight drag down to compensate. Lots of Niko's replays show that.
Kasidus Mar 14, 2021 @ 5:23pm 
Originally posted by No_Quarter:
Headshot is high risk high reward kind of game, smaller target than a body but more damage.

Reason why that percentage matters is when related to other things. If player's movement is equal to an idiot after his meal full of crayons but he hits every headshot - it's a red flag.

Because aimbots will go for the head very often.

Headshot percentage alone does not matter, you can get stupid lucky in a single game, but not if you completely suck.

Reliable and constant 40%+ is very rare, even for pros. Sure it may be a thing in a pro match where everyone is doing somewhat of a predictable gameplay - throw a pro into silver on gn matchmaker and they will not hit heads that often. Because those players have completely unpredictable timings, positioning, peeking, rotations, nothing makes too much sense there.

No one does it only on headshots, but if I see something fishy going on and player that smells fishy also has 90% hs I may become a bit more weary of what's going on.
It's a one thing, but if you want one thing that can solve it - then it's movement. If player's movement sucks but they solve every game with ease and perfect aim - they are cheating 100%.

Ah, I see! Thanks for the information!

:steamhappy::steamthumbsup:
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Date Posted: Mar 14, 2021 @ 3:33pm
Posts: 10