Counter-Strike 2

Counter-Strike 2

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fk Oct 1, 2024 @ 8:06pm
cs2 not utilizing 100% gpu and cpu
spec:
I5 12400f
RX 5600xt
Ram 12 gb

My GPU is at 100% utilization in the main menu.
but in-game scenario, both GPU are used at around 30-40% with avg 140-170 fps rarely dips to 70-90.

I've done everything that's on the internet as a startup command and in-game command
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Showing 1-14 of 14 comments
Admiral Oct 2, 2024 @ 2:26am 
You wouldn't want to load your CPU 100%.
akiuara Oct 2, 2024 @ 2:29am 
Don't load your CPU to 100%, it might cause some bad system failure, I suggest down clocking your GPU instead, don't play on max setting, tbh. CS2 is just both cpu, gpu intensive game.
skOsH♥ Oct 2, 2024 @ 2:36am 
60% gpu usage is fine in game

100% cpu would be bad. I would say no more than 60% cpu as well. Enough of a % that it can carry the gpu so it doesn't bottleneck
fk Oct 2, 2024 @ 1:03pm 
Originally posted by skOsH:
60% gpu usage is fine in game

100% cpu would be bad. I would say no more than 60% cpu as well. Enough of a % that it can carry the gpu so it doesn't bottleneck


My GPU in the game is at 40% usage and the CPU at 30%, the PC is not working hard. Unlike when it is in the menu. I am a newbie and I could not attach an image of the metrics here.
IceTom Oct 2, 2024 @ 1:09pm 
yeah its not a benchmark stresstest tool, why would it have to use 100percent?
Dextuah Oct 2, 2024 @ 1:12pm 
yes yes
fk Oct 2, 2024 @ 1:17pm 
https://imgur.com/a/y7LXMUf

These are the metrics in a Deathmatch. Note that in addition to not using 50% of the PC's performance, it also does not use 1/3 of the power in watts, remembering that the RX 5600XT uses 150W. Another curious thing is that the performance is the same in all types of resolution and graphic quality. The photo is in 16: 9 1366x768, low quality. I believe that the game's graphics engine cannot use all the performance. It may be a problem only with RX. I've seen other complaints on social media. Note: In a normal 5x5 mode, the performance does not exceed 40%.
fk Oct 2, 2024 @ 1:23pm 
Originally posted by IceTom:
yeah its not a benchmark stresstest tool, why would it have to use 100percent?

When the GPU is in the menu with maximum utilization it delivers 300+ fps, without bottlenecks or crashes. I want 240+ fps because I have a 240hrz monitor and when I bought it I believed that my PC had the power to deliver 240fps.
UNKNOWN Oct 2, 2024 @ 1:28pm 
Originally posted by px:
Originally posted by IceTom:
yeah its not a benchmark stresstest tool, why would it have to use 100percent?

When the GPU is in the menu with maximum utilization it delivers 300+ fps, without bottlenecks or crashes. I want 240+ fps because I have a 240hrz monitor and when I bought it I believed that my PC had the power to deliver 240fps.
Try to Upgrade your PC
B0.oB Cicherillo Oct 2, 2024 @ 1:46pm 
Let him cook
Goid Oct 2, 2024 @ 2:09pm 
Oh good christ.

I don't usually do this, because writing here is like blowing into the wind, but I will actually try to help you out.

Just a side note, I am a developer and I write engines for games.
I recommend you to not look at such simple measurements unless you are a developer yourself and actually understand what those numbers mean end-to-end.

So let me help you out with a simple analogy:
Imagine a factory with a belt, the belt transfers components and on every workspace there is a group of people that assemble those components into a single item. By the end of the belt, the item is placed in a basket and sent out for distribution.

Now you have a certain number of people assigned to each workplace and lets imagine a scenario where you don't get enough components, what happens with the people?

It is very simple, not all of them get to work. Some of them will not be utilized because there is not enough stuff to assemble---The factory is essentially at capacity and some workers get to rest.

Now to translate the analogy,
The items are various entities in the memory, the belt is the GPU pipeline and the people are the shader cores and the basket is the final frame that appears on your screen.

It is perfectly fine for your GPU to not utilize all the cores. The engine is simply not demanding enough / doesn't have enough stuff to render to utilize it all.

DO NOT and I repeat DO NOT insert sketchy commands that you googled to "Utilize your GPU more" as you will seriously mess up your system and will ruin your framerate in the long run

Also this is a simplified version. It gets a lot more complex if we get into possible bottlenecks of an engine. But that is out of your hands as an end user anyway
Last edited by Goid; Oct 2, 2024 @ 2:10pm
I have the exact same problem with my i5 11600 and RTX 3070. 100-160 fps and Under %40 utilizations. Its so frustrating.
ELyaa Apr 14 @ 10:29am 
Originally posted by fk:
spec:
I5 12400f
RX 5600xt
Ram 12 gb

My GPU is at 100% utilization in the main menu.
but in-game scenario, both GPU are used at around 30-40% with avg 140-170 fps rarely dips to 70-90.

I've done everything that's on the internet as a startup command and in-game command
if u cpu or gpu make 100% it will make temp cpu higher then u pc burn ....
Last edited by ELyaa; Apr 14 @ 10:30am
ur old dusty pc might get heart attack, thats why cs takes care of it by not making it work hard
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Date Posted: Oct 1, 2024 @ 8:06pm
Posts: 14