Counter-Strike 2

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VACnet appreciation thread
There's always going to be low level players complaining on the forums about cheaters and that the anticheat doesn't work, but it does. Wanted to make this thread to show appreciation towards the anticheat being very effective against cheaters <3

https://csstats.gg/player/76561199006684006#/matches Already 27 cheaters in my games banned in the past 2 weeks. If that doesn't show you that VACnet is working at a nutty level, I don't know what will.

Please take this into account when you write copium about "cheaters every game" in your sub 10k elo lobbies, because if they were actually cheating they would be banned. You just look like a noob who got destroyed by better players instead.
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Showing 1-15 of 30 comments
💙카리나 Sep 25, 2024 @ 9:07am 
VAC is a good anticheat, I agree with you.
Originally posted by mizuri:
VAC is a good anticheat, I agree with you.
100% sure that people won't acknowledge it here tho, they don't want to admit they're just bad :steamsad:
matches that are cancelled by VAC net don't appear anywhere at all — they don't show up in the game, in personal game stats and neither csstats nor leetify can track cancelled matches.

VAC net only gives out 24 hour cooldowns so far which don't appear on the profile and also can't be tracked via API (yes, neither by csstats nor by leetify).

players that got banned in your matches are divided into three main categories:
1. banned in another game
2. banned by traditional VAC, not VAC net, for a cheat that was manually found by Valve on the internet and added to VAC's database. it used to be like that in CSGO too.
3. banned by server side detections after your match with them has finished, while they were playing another time — might have been for a spinbot, might have been for m_yaw inf.

there's also a 4th category but it's significantly smaller than previous three — maybe some of them got banned for 24 hours by VAC net in another match, and after some time, as a result and per decision of manual demo review by Valve's Trusted Partners, they got manually game banned.

in other words — it's too soon to appreciate VAC net, since it's mostly giving out false 24 hour cooldowns to new players and low trust factor players in general, and turns a blind eye on cheats like silent aimbot and bunnyhop in high trust matches.

but I hope it's learning. since it's an AI and all
Last edited by kabanod1m #NotoToxicity; Sep 25, 2024 @ 9:16am
Originally posted by kabanod1m #NotoToxicity:
matches that are cancelled by VAC net don't appear anywhere at all — they don't show up in the game, in personal game stats and neither csstats nor leetify can track cancelled matches.

VAC net only gives out 24 hour cooldowns so far which don't appear on the profile and also can't be tracked via API (yes, neither by csstats nor by leetify).

players that got banned in your matches are divided into three main categories:
1. banned in another game
2. banned by traditional VAC, not VAC net, for a cheat that was manually found by Valve on the internet and added to VAC's database. it used to be like that in CSGO too.
3. banned by server side detections after your match with them has finished, while they were playing another time — might have been for a spinbot, might have been for m_yaw inf.

there's also a 4th category but it's significantly smaller than previous three — maybe some of them got banned for 24 hours by VAC net in another match, and after some time, as a result and per decision of manual demo review by Valve's Trusted Partners, they got manually game banned.

in other words — it's too soon to appreciate VAC net, since it's mostly giving out false 24 hour cooldowns to new players and low trust factor players in general, and turns a blind eye on cheats like silent aimbot and bunnyhop in high trust matches.

but I hope it's learning. since it's an AI and all
You are confusing VAC Live with VACnet - VACnet gives game bans on profile. VAC Live is only a 24 hour cooldown. Traditional VAC would give a VAC ban, not game ban, which were the majority of banned players.
Originally posted by tokyo drift:
Originally posted by kabanod1m #NotoToxicity:
matches that are cancelled by VAC net don't appear anywhere at all — they don't show up in the game, in personal game stats and neither csstats nor leetify can track cancelled matches.

VAC net only gives out 24 hour cooldowns so far which don't appear on the profile and also can't be tracked via API (yes, neither by csstats nor by leetify).

players that got banned in your matches are divided into three main categories:
1. banned in another game
2. banned by traditional VAC, not VAC net, for a cheat that was manually found by Valve on the internet and added to VAC's database. it used to be like that in CSGO too.
3. banned by server side detections after your match with them has finished, while they were playing another time — might have been for a spinbot, might have been for m_yaw inf.

there's also a 4th category but it's significantly smaller than previous three — maybe some of them got banned for 24 hours by VAC net in another match, and after some time, as a result and per decision of manual demo review by Valve's Trusted Partners, they got manually game banned.

in other words — it's too soon to appreciate VAC net, since it's mostly giving out false 24 hour cooldowns to new players and low trust factor players in general, and turns a blind eye on cheats like silent aimbot and bunnyhop in high trust matches.

but I hope it's learning. since it's an AI and all
You are confusing VAC Live with VACnet - VACnet gives game bans on profile. VAC Live is only a 24 hour cooldown. Traditional VAC would give a VAC ban, not game ban, which were the majority of banned players.
1. it got changed at the end of CSGO's lifetime (1-1.5 years prior to CS2), but traditional VAC bans are no longer handed out as VAC bans on Steam, it might say that you're VAC banned in-game but on the profile it'll look like a game ban, or vice versa.
2. if VAC Live and VAC net are different things, tell me — based on what VAC Live decides whether to ban a player for 24 hours or not?
answer: VAC live uses VAC net's decisions under the hood, but also cancels the match if somebody got banned mid-game.
- when it bans players using VAC net, it waits until the end of the round, cancels the game and only then the banned player acknowledges that they've been banned
- when somebody gets banned mid-game — obviously, they get kicked from the server right away, but VAC net still cancels the game as soon as the round ends
Originally posted by kabanod1m #NotoToxicity:
Originally posted by tokyo drift:
You are confusing VAC Live with VACnet - VACnet gives game bans on profile. VAC Live is only a 24 hour cooldown. Traditional VAC would give a VAC ban, not game ban, which were the majority of banned players.
1. it got changed at the end of CSGO's lifetime (1-1.5 years prior to CS2), but traditional VAC bans are no longer handed out as VAC bans on Steam, it might say that you're VAC banned in-game but on the profile it'll look like a game ban, or vice versa.
2. if VAC Live and VAC net are different things, tell me — based on what VAC Live decides whether to ban a player for 24 hours or not?
answer: VAC live uses VAC net's decisions under the hood, but also cancels the match if somebody got banned mid-game.
- when it bans players using VAC net, it waits until the end of the round, cancels the game and only then the banned player acknowledges that they've been banned
- when somebody gets banned mid-game — obviously, they get kicked from the server right away, but VAC net still cancels the game as soon as the round ends
1. Wrong - see the "Banned players" tab on my account on csstats - you can see 2 players VAC banned who were indeed cheating in my game. They were not game banned but VAC banned recently.
2. I don't know what the point of VAC Live is in relation to VACnet, but I know for sure that these guys got banned in CS2, not any other game, and that they were game banned. I think VAC Live is basically VACnet too, but perhaps it uses a different set of detection methods that may or may not be fully accurate (hence the 24 hours instead of perm ban?)

Edit: Another thing - if they are not banned in CS2 and indeed another game, CSStats would remove the ban showing as soon as they played another match. Since they haven't played any games since they got banned (and they were usually cheating in the game) it is a very simple assumption to make that they are actually banned in CS2.
Last edited by tokyo 𝙙𝙧𝙞𝙛𝙩; Sep 25, 2024 @ 9:59am
Gompe Sep 25, 2024 @ 10:07am 
It's literally common knowledge in the counter strike scene that if you closet/legit cheat you will never get banned. Knowing what parameters to stay within is also public knowledge. Anyone who gets banned these days are low IQ individuals who bought a cheat on their first google search. After they get banned they will learn how to not get banned, and now you basically have a closet cheater recruitment center pumping them out. It's all fine and dandy, as long as no one can tell you are cheating.
Originally posted by tokyo drift:
Originally posted by kabanod1m #NotoToxicity:
1. it got changed at the end of CSGO's lifetime (1-1.5 years prior to CS2), but traditional VAC bans are no longer handed out as VAC bans on Steam, it might say that you're VAC banned in-game but on the profile it'll look like a game ban, or vice versa.
2. if VAC Live and VAC net are different things, tell me — based on what VAC Live decides whether to ban a player for 24 hours or not?
answer: VAC live uses VAC net's decisions under the hood, but also cancels the match if somebody got banned mid-game.
- when it bans players using VAC net, it waits until the end of the round, cancels the game and only then the banned player acknowledges that they've been banned
- when somebody gets banned mid-game — obviously, they get kicked from the server right away, but VAC net still cancels the game as soon as the round ends
1. Wrong - see the "Banned players" tab on my account on csstats - you can see 2 players VAC banned who were indeed cheating in my game. They were not game banned but VAC banned recently.
2. I don't know what the point of VAC Live is in relation to VACnet, but I know for sure that these guys got banned in CS2, not any other game, and that they were game banned. I think VAC Live is basically VACnet too, but perhaps it uses a different set of detection methods that may or may not be fully accurate (hence the 24 hours instead of perm ban?)
1. wrong what? I just said that sometimes a VAC ban might actually be a game ban, and a game ban might actually be a VAC ban, there's even been a lot of discussion topics about a year ago where confused people (cheaters) have been receiving such bans, that said "VAC" in the menu but yet said "game ban" on the profile, and vice versa.
2. yes VAC Live *is* VAC net + "cancel the game if somebody got banned while on the server". yes, because VAC net doesn't make accurate decisions, therefore it's only a 24 hour cooldown.
Originally posted by kabanod1m #NotoToxicity:
Originally posted by tokyo drift:
1. Wrong - see the "Banned players" tab on my account on csstats - you can see 2 players VAC banned who were indeed cheating in my game. They were not game banned but VAC banned recently.
2. I don't know what the point of VAC Live is in relation to VACnet, but I know for sure that these guys got banned in CS2, not any other game, and that they were game banned. I think VAC Live is basically VACnet too, but perhaps it uses a different set of detection methods that may or may not be fully accurate (hence the 24 hours instead of perm ban?)
1. wrong what? I just said that sometimes a VAC ban might actually be a game ban, and a game ban might actually be a VAC ban, there's even been a lot of discussion topics about a year ago where confused people (cheaters) have been receiving such bans, that said "VAC" in the menu but yet said "game ban" on the profile, and vice versa.
2. yes VAC Live *is* VAC net + "cancel the game if somebody got banned while on the server". yes, because VAC net doesn't make accurate decisions, therefore it's only a 24 hour cooldown.
VAC detects programs. VACnet detects irregular gameplay. Some guy using (insert well-known paid rage cheat here) isn't going to get VAC banned ever, and someone using a detected cheat is going to get VAC banned. They are completely separate things which are easy to distinguish from a cheater standpoint. Spinbot for example got you VACnet banned with a game ban on profile.

People got "Overwatch" banned in the past because of detected features, but this was mainly done in banwaves. that again is a completely different thing to what we're discussing now.

Why is it "VACnet can ONLY be VAC Live and nothing else"? I don't understand why it can't be doing 2 things at once; cancelling matches/giving 24hr cooldowns, and in other cases perm banning.
Sep 25, 2024 @ 10:53am 
good troll post we all know u are a wallhacker
Originally posted by Trippy:
good troll post we all know u are a wallhacker
Lol the assumptions are crazy. You can look at the demos of my games in the link I gave you, but I don't think you will since that would prove you wrong.
Quasi-Bad Sep 25, 2024 @ 11:09am 
Lmao your saying vac works but it only seems to be banning a very tiny amount of players.

https://csstats.gg/player/76561197974771016#/matches

I am so bad bro, just a little worse than you, so you must be really bad too.

Obviously there isnt a whole lot that can be done about the closet cheating, other than bring overwatch back. (Did you know overwatch is part of dota 2 now, LOL its even harder to catch people scripting there unless you know what your looking for)

But come on man. One of my recent games had this dude in it.

https://streamable.com/5xp1vb

(names have been sanitized/censored)

Are you really going to sit there with a straight face and tell me that your proud that vac works?

When this dude gets banned, in a year, or never. Ill let you know, sound good?

(Hint: I got spin botters from a year ago who still arent banned)
Originally posted by Quasi-Bad:
Lmao your saying vac works but it only seems to be banning a very tiny amount of players.

https://csstats.gg/player/76561197974771016#/matches

I am so bad bro, just a little worse than you, so you must be really bad too.

Obviously there isnt a whole lot that can be done about the closet cheating, other than bring overwatch back. (Did you know overwatch is part of dota 2 now, LOL its even harder to catch people scripting there unless you know what your looking for)

But come on man. One of my recent games had this dude in it.

https://streamable.com/5xp1vb

(names have been sanitized/censored)

Are you really going to sit there with a straight face and tell me that your proud that vac works?

When this dude gets banned, in a year, or never. Ill let you know, sound good?

(Hint: I got spin botters from a year ago who still arent banned)
Spinbotters from a year ago probably have abandoned those accounts since they're usually cracked accounts. Check those spinbotters on csstats and tell me how many % are actually still playing (be surprised if it's even a quarter of them). Not really a good metric to use for the current state of VACnet.

And those 27 cheaters I had got banned within 2 weeks of me playing them. Yeah VACnet is working and it's unfortunate that you think otherwise.
Sep 25, 2024 @ 11:16am 
Originally posted by tokyo drift:
Originally posted by Trippy:
good troll post we all know u are a wallhacker
Lol the assumptions are crazy. You can look at the demos of my games in the link I gave you, but I don't think you will since that would prove you wrong.
You are either a troll, a hacker, or a Valve employee.
Sep 25, 2024 @ 11:17am 
cant fool me
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Date Posted: Sep 25, 2024 @ 9:02am
Posts: 30