Counter-Strike 2

Counter-Strike 2

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An Anti-Cheat won't do anything because this game is simply still unfinished
Even when an Anti-Cheat is implemented (which should take a week max, cheaters can literally change how guns function meaning there is NO anti-cheat.) Then what?

Peekers advantage is still an issue, The rusher appears on the campers screen AN ENTIRE SECOND LATER for most people, and I am also not allowed to hit someone because.... their computer is better than mine. So they're further out on their screen compare to what I'm seeing or they didn't really peak because the server responds to them first, this is why people die behind walls so commonly in this game and also why the hit registration is so broken with the SMG Meta being prominent. This also means on your screen you can miss a shot and have it hit.

People simply receiving server responses faster is further proven because tap shooting is impossible because the game didn't think you released the trigger yet. This would ALL BE FIXED if rollback was implemented, but it won't. There have been tests where people with 0 ping suffer the same issues as people with 40 ping. This is why some people haven't run into issues yet despite having 50 ping while other people literally can't play with game with under 10 ping. But it needs to be tested between a brand new computer with 2024 gaming compatibility vs a computer with 2020 gaming compatibility.

This is also a major issue because CS:GOs major advantage was ANYONE could play it. Now good computers can't even run this game, the online compatibility in CS 1.6 WORK BETTER, a game from 20 years ago WORKS BETTER in a field where CS2 should be out of its league.

This game won't be fixed because Valve employees are focused on Deadlocked. Which is a basically a copy paste of the Overwatch because lots of games (Most notably, Marvel Rivals) have had success because it was been done A LOT in the past 2 years. Which is more confusing because the Overwatch base formula... is Team Fortress 2. I don't really see a point of Deadlock existing when there are dozens of games just like it, which also sucks because NOTHING plays like Counter-Strike. I just wish I could play CS:GO because at least that game worked, wasn't perfect. But it worked.

Don't bother complaining about cheaters, because even if it was fixed the new top of premiere would just be people abusing the online issues which is just as boring and a lot less funny. This IS NOT CS:GO 2, this is Valorant 2, if you haven't noticed; the movement is almost identical to Valorant which is also why the XM is considered top tier when in CS:GO, it was strong but situational :emotiratkung:
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Showing 1-15 of 46 comments
dud3 Sep 10, 2024 @ 2:20pm 
The XM is not top tier.
Soulflyorgun Sep 10, 2024 @ 2:21pm 
WE NEED KERNEL BASED ANTI CHEAT NOT SERVER BASED Valve please fix!
Last edited by Soulflyorgun; Sep 10, 2024 @ 2:21pm
Hamless Hog Sep 10, 2024 @ 2:28pm 
Originally posted by カビゴン ᴋᴀʙɪɢᴏɴ:
WE NEED KERNEL BASED ANTI CHEAT NOT SERVER BASED Valve please fix!
What kernal level info do you think is needed?
Kubánek_Urbánek Sep 10, 2024 @ 2:28pm 
wegrvegr
Hamless Hog Sep 10, 2024 @ 2:29pm 
Originally posted by Unga Bunga Muscle Tower:

Peekers advantage is still an issue, The rusher appears on the campers screen AN ENTIRE SECOND LATER for most people,
This just isnt true. its probably around 100ms for most people. But what ar you trying to suggest here? no more online play?
Originally posted by Hogarth:
Originally posted by Unga Bunga Muscle Tower:

Peekers advantage is still an issue, The rusher appears on the campers screen AN ENTIRE SECOND LATER for most people,
This just isnt true. its probably around 100ms for most people. But what ar you trying to suggest here? no more online play?
Like mentioned, CS 1.6 works better and CS:GO was just fine. CS:GO only had issues against high ping players. Valve tried to get "smart" by making their server complicated. Sometimes you don't touch what already works.

Now I'm even more worried, is Deadlocks online going to be like CS2?
Last edited by Unga Bunga Muscle Tower; Sep 10, 2024 @ 2:52pm
UNKNOWN Sep 10, 2024 @ 2:52pm 
Originally posted by Unga Bunga Muscle Tower:
Originally posted by Hogarth:
This just isnt true. its probably around 100ms for most people. But what ar you trying to suggest here? no more online play?
Like mentioned, CS 1.6 works better and CS:GO was just fine. CS:GO only had issues against high ping players. Valve tried to get "smart" by making their server complicated. Sometimes you don't touch what already works
CS:GO was bad CS2 has way better servers and ping
Originally posted by dud3:
The XM is not top tier.
This weapon was DOMINATING local tournaments until people realized the MP9/Mac-10 was even more broken. Even if the servers worked, these two guns would still need a huge nerf (they're better than the cheap assault rifles despite being $1000 less).

In CS:GO, you could NOT move with the XM. Now it acts as a moving auto sniper that also one shots up close because the movement also made everything more accurate while strafing.
dud3 Sep 10, 2024 @ 3:00pm 
Originally posted by Unga Bunga Muscle Tower:
Originally posted by dud3:
The XM is not top tier.
This weapon was DOMINATING local tournaments until people realized the MP9/Mac-10 was even more broken. Even if the servers worked, these two guns would still need a huge nerf (they're better than the cheap assault rifles despite being $1000 less).

In CS:GO, you could NOT move with the XM. Now it acts as a moving auto sniper that also one shots up close because the movement also made everything more accurate while strafing.
Did that took 1 Lap to do for "people" or was it 2 Laps? :crtstressed:
bAd a!m Sep 10, 2024 @ 3:01pm 
Let's get something straight: broken game mechanics are way different than USING CHEATS

Assuming "peeker's advantage" is overpowered, that still leaves the 2 confronting players at the same odds of winning or losing a fight, HOWEVER if one of them is using a wallhack and an aimbot, the chances become 100% that the cheater will win the fight.

This is why VAC is needed and anything else can be balanced over time via game updates.
Hamless Hog Sep 10, 2024 @ 3:02pm 
Originally posted by Unga Bunga Muscle Tower:
Originally posted by Hogarth:
This just isnt true. its probably around 100ms for most people. But what ar you trying to suggest here? no more online play?
Like mentioned, CS 1.6 works better and CS:GO was just fine. CS:GO only had issues against high ping players. Valve tried to get "smart" by making their server complicated. Sometimes you don't touch what already works.

Now I'm even more worried, is Deadlocks online going to be like CS2?
Cs 1.6 and cs:go also had peekers advantage.. what are you trying to say here?

No, deadlock is NOT like cs.
I solved this problem, do you know what I did?
I stopped playing this game.
It's frustrating to go play Premier mode and an opponent with less than 100 hours of play time is against you, I think the following.
Since they don't have the ability to create a functional anti-cheat, they should create a game balance mode, for example.
If you have between 100 and 200 hours of play time, you will only play against players with this number of hours.
200 to 400, etc.
This way you would avoid a lot of stress and wear and tear, but it's sad to go play and a player with a new account using cheats is your opponent.
And I didn't even mention the 120 FPS loss I had.
Before in CS:GO my game ran at least 200 FPS on any map, now it's between 60 and 120. Embarrassing.
And in addition to the xiters, you lose 300+ points for losing the match against a cheater.
Shameful, I won't even waste my precious time on this game anymore, maybe next year I'll analyze if they fixed these mistakes, if they keep it like this, I won't play anymore.
Originally posted by Hogarth:
Cs 1.6 and cs:go also had peekers advantage.. what are you trying to say here?

No, deadlock is NOT like cs.
It was less prominent. A lot less of an issue. You can't even pre fire someone that peeks in this game.

But I'm glad Deadlock doesn't use the same 128 ticks but actually 64 ticks that THINKS it runs more system
Hamless Hog Sep 10, 2024 @ 3:14pm 
Originally posted by Unga Bunga Muscle Tower:
Originally posted by Hogarth:
Cs 1.6 and cs:go also had peekers advantage.. what are you trying to say here?

No, deadlock is NOT like cs.
It was less prominent. A lot less of an issue. You can't even pre fire someone that peeks in this game.

But I'm glad Deadlock doesn't use the same 128 ticks but actually 64 ticks that THINKS it runs more system
Thats not true. Pings werent much lower in the earlier games.

Prefiring is the person peeking, you have it backwards here.
Originally posted by Hogarth:
Originally posted by Unga Bunga Muscle Tower:
It was less prominent. A lot less of an issue. You can't even pre fire someone that peeks in this game.

But I'm glad Deadlock doesn't use the same 128 ticks but actually 64 ticks that THINKS it runs more system
Thats not true. Pings werent much lower in the earlier games.

Prefiring is the person peeking, you have it backwards here.
You can pre fire someone trying to peek, it's a lot riskier. But it's impossible to do so in this game because the bullet WILL phase through the person peeking.

That is why peekers advantage is so strong, they DON'T have to prefire. If they did than peekers advantage wouldn't even be noticeable
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Date Posted: Sep 10, 2024 @ 2:16pm
Posts: 46