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TLDR your router/isp can''t keep up with the packet size and speeds CS2 uses
and your getting excessive bufferbloat/jitter.
All the amoury update did was display this as loss on the in game indicator. You have likely been experiencing this since cs2 launched or in other games with large packet sizes,
Not every game tells you your having a jitter problem with your connection, CS2 is one of the few,
before this ♥♥♥♥♥♥ update game was smooth, now its unplayable
Bullets lagging
but i get about 0.8% late packet and 0% lost packets
jitter about 12ms
ping 60,01ms
here web where i tested https://packetlosstest.com/
even when i push it to the limits im not getting even close to this how cs2 works for me :)))
they fcked up this so much
If jitter makes this then why only in cs2? not in bf, not in lol, not in anything but in cs2?
Its so comfortable to blame users not devs :)
manufacturers can label whatever they want on hardware but it's processor can be very bad.
sure a 14th gen intel core i3 supports all the latest features gen 5 pcie ddr5 etc. but it still sucks for mid to high end gaming,
same here you can have an isp fiber internet at gig speed and a router that supports all the latest standards, That does not mean your isp can't have awful routing and your router's processor or software isnt up to the task of dealing with extremely large packet sizes.
https://packetlosstest.com/
Put in any online game and pick a server far from you.