Counter-Strike 2

Counter-Strike 2

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Remove subtick.
You can't and won't have any sort of reliable consistency on a competitive fps game with subtick. The game appears fine at pro levels because they are on Lan. Multiple pros have voiced their opinions on subtick and still nothing changes. How long will we need to wait before the devs come to the realization?
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Showing 1-15 of 133 comments
Subtick sux balls. We need 128k servers VALVe
VALVE WE NEED 128 TICKRATE SERVER

:sad_seagull:
They won't realize until the game is dead, and even then, maybe they won't realize, because they only listen to a few pros, not the community.
♛paradox Oct 15 @ 10:14pm 
more small updates that wont fix the problem.. as if its some hidden issue they still cant figure out
skOsH Oct 15 @ 10:16pm 
128 would also not fix the problem for those who aren't getting that many fps. At least they could compromise and give us 96 tick?
just give us 32 tickrate if you dont want to spend money on 128 tick servers. waste of devs time and effort trying to make subtick work
Originally posted by ♛paradox:
You can't and won't have any sort of reliable consistency on a competitive fps game with subtick. The game appears fine at pro levels because they are on Lan. Multiple pros have voiced their opinions on subtick and still nothing changes. How long will we need to wait before the devs come to the realization?
Devs are listening to community there aware of this issue and are working on improving games stablility first and then they will tackle other problems
Originally posted by PatchAdams:
They won't realize until the game is dead, and even then, maybe they won't realize, because they only listen to a few pros, not the community.
they are listening and doing what they can to get game to even open first then they will fix rest of the problems the game is facing
but most of them jast masterbates
the game wouldnt have been released with clear stability problems. subtick is nice on lan with zero ping but makes the game unplayable online with ping. whoever has a lower ping and better connection to valve servers will have their shots register faster and more consistetly than anyone else. this makes the game unplayable and adds inconsistency to peeking, getting peeked, and shots registering.

its a billion dollar company trying to save money by not using 128 tick servers. this is the only reason subtick would even be a consideration for a competitive fps game thats as big as cs
Nanook Oct 17 @ 6:42pm 
This is nonsense the devs release how many cases since the game switched to CS2? Now the ongoing money laundering machine called the Armory and still the game is absolute garbage. No anti-cheat I have ever seen and continuous lag and rubberbanding.
Subtick is cheaper then 128 servers, sooo..
F the players.
Last edited by =PALMITu ☯∞☯; Oct 17 @ 8:00pm
♛paradox Oct 17 @ 11:36pm 
Originally posted by Xiiro:
Subtick is basically equivalent to 256 tick when it comes to Performance.
clearly you havnt been playing fps very long. run along now
game feels worse than it did on release. keep trying to optimize subtick itll work eventually surely
Originally posted by ♛paradox:
game feels worse than it did on release. keep trying to optimize subtick itll work eventually surely

how was csgo on lauch?
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Date Posted: Oct 14 @ 2:34am
Posts: 133