Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No I exported the tga from photoshop, then imported it into vtfedit, then saved it as a vtf.
Which I then loaded in cs:go workbench...
Should I maybe try to do it in Gimp?
Okay, so export a jpg from photoshop, then convert it to tga and vtf using VTFEdit?
Okay, so when I created the .tga with VTFEdit, looks like it should be.
The other one made by photoshop must have been messed up...
I'll try to do it again on another computer, see if that helps, but thank you for your help.
I'll update if I get it to work, or if it's still posing problems...
Ye I will!
Thanks ;)
Okay so using the same files, I managed to get it working on windows (using bootcamp), as apparently it's not working on mac, at least not for me.
Thanks for the help though, I guess I should have tested that earlier, just didn't think of it :/
http://www.pwnsource.com/tickets/workbench-isn-t-loading-showing-vtf-files-properly-on-osx-the-loaded-texture-is-not-displaying-properly-black-texture
PS: Also on a mac.
I don't believe so... I installed windows on my mac using bootcamp. That was the only workaround I found :/
I am doing the same thing right now with crossover. /:
https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/253