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You were probably watching a demo which isn't an accurate representation of what actually happened. If you were to ask the player for a clip from their pov you'd see them hitting you instead
i will see myself out sry
Show a demo, "BUT DEMOS ARE INACCURATE"
Show a clip, "SEE YOUR PING FLUCTUATED BY FIVE MS"
And yeah, ive seen plenty of shots that I shouldnt have made, a foot off the target, usually happens when they are running horizontally across your field of vision. Been like that since cs source as well.
Ive seen more shots just disappear into nothingness though. I dont know how people have such good aim when I learn by just playing and it feels like hitboxes change server to server, week to week, which is why I do think there is some intention behind it. Making the game a more "level" playing field or something.
My old ass brain doesnt have the neuroplasticity like the young brains do.
It hit me earlier though. Valve is destroying gaming culture, not intentionally I think, but by blindly following corporate protocol, which is short term gains for long term goals.
What am I talking about? All the account stealing, skin stealing, and the gambling sites that are making valve alot of money in the short term.
In the long term, they are destroying the very social fabric of what made gaming so great, no one can trust each other because valve would rather protect gambling sites and not reverse trades even when someone has obviously been scammed.
This is only making people, like me, never accept friend requests, not interact with the community, etc. People who get scammed are likely to never invest again, and tell their friends as well.
Short term gains and all that though.
No clips were provided but since it was OP's 1vs1 I'm pretty sure they watched a demo. How else would they know?
and you claim that your brain lacks neuroplasticity? you're smarter than a lot of people posting here :D
classic CS — teleporting hitboxes due to no animation interpolation when changing animation (A-D-A-D — head teleporting ~1 meter left and right, Ctrl spam — you know…)
CS:S — you can completely hide your head inside a ceiling and still be able to shoot =\ and also perfect hits not registering sometimes
CS:GO — sometimes perfect shots aren't registering, perfect double-zoomed scout headshots from a standstill just go through all hitboxes, TWICE sometimes
CS2 — personally I've only had ONE hitreg problem since launch. I literally record all my shots that I think were hits but then I look at what I did on the recording in slow-motion and I find myself either moving, or shooting too soon after the previous shot, or aiming a few pixels left/right/above/below. only one time CS2 was wrong so far, in my opinion: https://www.reddit.com/r/cs2/comments/1c8cs2r/well_this_is_just_unfair_at_this_point_where_is/
@peon
"Ive seen more shots just disappear into nothingness though. I dont know how people have such good aim when I learn by just playing and it feels like hitboxes change server to server, week to week, which is why I do think there is some intention behind it. Making the game a more "level" playing field or something."
"It hit me earlier though. Valve is destroying gaming culture, not intentionally I think, but by blindly following corporate protocol, which is short term gains for long term goals."
also in my experience, to me its intentoinally i have no doubt