Counter-Strike 2

Counter-Strike 2

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Hit Boxes are MESSED UP
In my crucial 1v1 on a 12-10 round on dust2, guy hits in AIR and it registers as a hit. Freaking dissapointed! SMH Fix this mess
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Showing 1-13 of 13 comments
vee Oct 30 @ 1:49am 
They didn't hit the air.
You were probably watching a demo which isn't an accurate representation of what actually happened. If you were to ask the player for a clip from their pov you'd see them hitting you instead
guess you could call them... sh.tboxes *badum-tss*


i will see myself out sry
great game sht. gameplay could be better
a PS3 game had better bullet detection than this CS2
Welcome to CS2, where we asked for 128 tick but got sub tick which is somehow worse than 64-tick
Psych≡ Nov 1 @ 11:46am 
So the whole tick system is broken?
You just need to fix your aim. Hitboxes are not the problem, it's you
peon Nov 1 @ 7:35pm 
Its kinda funny.

Show a demo, "BUT DEMOS ARE INACCURATE"

Show a clip, "SEE YOUR PING FLUCTUATED BY FIVE MS"

And yeah, ive seen plenty of shots that I shouldnt have made, a foot off the target, usually happens when they are running horizontally across your field of vision. Been like that since cs source as well.

Ive seen more shots just disappear into nothingness though. I dont know how people have such good aim when I learn by just playing and it feels like hitboxes change server to server, week to week, which is why I do think there is some intention behind it. Making the game a more "level" playing field or something.

My old ass brain doesnt have the neuroplasticity like the young brains do.

It hit me earlier though. Valve is destroying gaming culture, not intentionally I think, but by blindly following corporate protocol, which is short term gains for long term goals.

What am I talking about? All the account stealing, skin stealing, and the gambling sites that are making valve alot of money in the short term.

In the long term, they are destroying the very social fabric of what made gaming so great, no one can trust each other because valve would rather protect gambling sites and not reverse trades even when someone has obviously been scammed.

This is only making people, like me, never accept friend requests, not interact with the community, etc. People who get scammed are likely to never invest again, and tell their friends as well.

Short term gains and all that though.
vee Nov 2 @ 1:13am 
Originally posted by peon:
Its kinda funny.

Show a demo, "BUT DEMOS ARE INACCURATE"

Show a clip, "SEE YOUR PING FLUCTUATED BY FIVE MS"
You also have first bullet and movement inaccuracies. Maybe OP's enemy was off target but they got extra lucky with the movement inaccuracy and still hit.
No clips were provided but since it was OP's 1vs1 I'm pretty sure they watched a demo. How else would they know?
Originally posted by peon:
And yeah, ive seen plenty of shots that I shouldnt have made, a foot off the target, usually happens when they are running horizontally across your field of vision. Been like that since cs source as well.
wow somebody remembers that hitreg has actually been worse in earlier cs games

and you claim that your brain lacks neuroplasticity? you're smarter than a lot of people posting here :D

classic CS — teleporting hitboxes due to no animation interpolation when changing animation (A-D-A-D — head teleporting ~1 meter left and right, Ctrl spam — you know…)

CS:S — you can completely hide your head inside a ceiling and still be able to shoot =\ and also perfect hits not registering sometimes

CS:GO — sometimes perfect shots aren't registering, perfect double-zoomed scout headshots from a standstill just go through all hitboxes, TWICE sometimes

CS2 — personally I've only had ONE hitreg problem since launch. I literally record all my shots that I think were hits but then I look at what I did on the recording in slow-motion and I find myself either moving, or shooting too soon after the previous shot, or aiming a few pixels left/right/above/below. only one time CS2 was wrong so far, in my opinion: https://www.reddit.com/r/cs2/comments/1c8cs2r/well_this_is_just_unfair_at_this_point_where_is/
Jo_Mei Nov 2 @ 2:00am 
hitbox is most accurate , spot on , a shame hitreg isnt , its by design

@peon
"Ive seen more shots just disappear into nothingness though. I dont know how people have such good aim when I learn by just playing and it feels like hitboxes change server to server, week to week, which is why I do think there is some intention behind it. Making the game a more "level" playing field or something."
"It hit me earlier though. Valve is destroying gaming culture, not intentionally I think, but by blindly following corporate protocol, which is short term gains for long term goals."

also in my experience, to me its intentoinally i have no doubt


Last edited by Jo_Mei; Nov 2 @ 2:34am
Originally posted by Psych≡:
In my crucial 1v1 on a 12-10 round on dust2, guy hits in AIR and it registers as a hit. Freaking dissapointed! SMH Fix this mess
yaa !! it happen to me yesterady me peek jiggle with deagle suddenly i kill 2 with headshoot it never ever happen in cs then from my experian play cs CS 2 it easy ever head shoot
well hitboxes don't change… it's your luck that changes because the game's shooting mechanics are just so inherently random
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Date Posted: Oct 30 @ 12:30am
Posts: 13