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More from case opening youtubers
To be honest, children have the most money to spend. Adults pay bills etc. Kids can spend their money on whatever they want as their needs are taken care of. This makes it so teenagers who get their first job can spend all of their money on gambling via cases and skins. Or when a child receives steam gift cards, or money from a birthday or holiday. They can immediately spend it on gambling.
I don't think a system like that should exist.
Also it is parents' responsibility to check how their kids spend money and what they do online or wherever else.
In some US states you can start working at the age of 14. On top of that some states allow teenagers to make bank accounts. Unless you are a helicopter parent, you allow your child to live and learn through mistakes and making their own choices. At what point does it stop being a parent issue and starts being a company issue? If every parent decided their kids can gamble on steam, should valve allow it? Or should valve take action to prevent the children from gambling?
If parents let their kids drink alcohol or smoke tobacco they can get into legal trouble. I don't think parents get into trouble if their kids are gambling in steams eco system of casinos.
Children and teenagers are not allowed to gambling in casinos, bars, online, or at all really.
So why is it acceptable that they are allowed to gamble in valve/steams ecosystem?
You can blame parents all you want. I think the problem is a lot more complex than that. Hell some people don't even have parents.
Valve doesn't do anything illegal. In countries where gambling is not allowed you can't open any cases in CS2.
Technically valve isn't doing anything illegal until it is deemed illegal in a court room. I'm just a pleb, I have no control over the narrative.
The point still stands, whether legal or not, children in the USA can gamble in steams eco system of casinos without any restrictions. Which seems like it should be illegal if they are not allowed to gamble anywhere else in the USA.
It sucks that valve is creating gambling addicts and taking advantage of children.
A part of the gaming industry embraced gambling a long time ago which is indeed a shame. Its legal with how its constructed but far from ethical.
Being dutch im unable to buy keys and Im ok wiht that since buying from the market is always better.
The dutch goverment only allowed other international companies tp the market like 3 years ago and since then its been alot of commercials to promote gambling evrywhere and the amount of addicts are mounting since then.
Hence why I feel like the normal gambling industry in general has more influence in getting ppl into gambling but thats just my feeling. Its in the game but its not promoted that strongly hell id say the youtubers opening cases are the ones doing most of the lifting.
And there is the answer. As long as *anything* is "legal", companies will do *anything* to make a profit. Conversely, they will bend the knee to whatever country mandates otherwise just so they do not lose that particular market (yes, they really are that petty). Just like Steam China, and where some countries banned lootboxes, so they catered to those markets.
You'd struggle to prove in court how these cases are any more akin to gambling than buying packs of hockey cards.
getting hooked on this gambling shait literally shrinks your brain, as do all of those repetitive videogames without a story to follow or an enemy to outsmart just by the way. like runescape if you remember that shait. or wow if you will.
easy gratification in form of lvl ups and blinking lights make it that your brain releases dopamine and other stuff easily and that makes you very very happy.
after a while normal interaction with people feels numb to you because you don't have enough stimuli to have a great release of dopamine like when you play the video game.
many people do not play video to compete in sport or experience a story and those people are in real danger.
this is where valve comes in, gets them hooked on their digital shait and makes a killing in revenue.
those kids will most likely never make it.
very sad, many such cases.
I can see the similarities between the two. One of the earliest forms of gambling I can remember being apart of was opening collectable card packages.