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I-i-i-i-s-s-s th-a-a-a-t b-et-er-r-r?
Search lobby visible to join 5 men's spaces like in past...
Collision smoke indicators system
Second bomb buy 500 or 1000$ cost, only one at hold over a tero player in currently pick, the 2 nd would be optional to buy all time round, but only if no ally holds a bomb, if the round finishes tehnical the player would still have only one bomb, at planting also a bomb only, not able to carry that 2nd bomb in another round, unless you buy it, which wouldn't make it that op. Would spicy competitive plays, as ct wouldn't be keeping with all their strengths on a bomb package lost somewhere.. Some teams could split and have a bomb on one side of a map drop down, and one on the other, depending how they play which could be intresting for commentors too.
Also would love a much better system of end of round damage, often unclear how much damage a grenade done, how much a moli done, how much was damage done through a wall, some stats could even help anti cheat to detect much better cheaters, also a flash + seconds flash+ 5s indicates I flash that round that player 5 seconds. Some of the end of round indicators could be settings disabled, but I would love all of those to my own use.
Would love a med kit earn at 3 kills per round, you done 3 kills a med kit would be nice, keep able after round ended or not, would be intresting and reward boost a bit more longer an out standing round player, is also spicy comments let's find out who's he is going to pass the med kit, can enemy find the med kit on that outstanding player and take it and use it to themself too, would be totally intriguing.