Counter-Strike 2

Counter-Strike 2

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CT ECONOMY IS THE BIGGEST ISSUE IN THE GAME!
Am I crazy or is CT economy the biggest issue in the game?
Maybe I'm wrong, but I just feel like CT economy is a never-ending struggle. Obviously can be managed on pro level, but if we're talking your average pugs, it's kind of game ruining at times.

1400 first loss bonus excluding pistols in MR12 ? With Ts having such high plant reward? Planting on T pistol is almost like winning a round. Ts get equal buy to CTs in the second round and if they win that one, CTs either force back with 1400 or have to double eco to have nades in fifth(!) round of the half. Not to mention the cost of kit being so high.

Before anyone says don't lose to a forcebuy, Galil is a way better weapon than anything CTs can buy for around the same price, SMGs are really strong and peeker's advantage is a well-known issue. Recipe for disaster if we talk CT side.

But if you decide to double eco, then Ts have all the money in the world in fifth round already. AWP is just a fever dream in a lot of close matches without many rounds strung together, let alone having utiltiy with it.

And this just gets worse if you're playing CT on the second half in MR12. Let's say it's an 8-4 half which should be the norm on a map like Nuke. You win the pistol as CT with T plant, 8-5. Then you lose that 50-50 round with Ts having better weaponary after losing and the game is more or less over in a lot of cases. 9-5 with double eco or a 1400 forcebuy? Come on.

1400 loss bonus, kit cost, plant reward for Ts, Galil being way better than Famas, MR12, even extra molly cost or M4A4 being 3100. Something has to give. I'm not saying that all these things need a rebalance, but a couple really do because in combination with peeker's advantage and MR12, the game is way too T sided which has never been the case in 20 years. Huge bomb radius with such economy also dissuades a lot of potential retakes.

I'd personally start with lower plant reward and no 1400 loss bonus in MR12.
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Parigné Jan 28, 2024 @ 5:37pm 
++++++++ AGREE
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Date Posted: Jan 28, 2024 @ 4:56pm
Posts: 1