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i never had a single problem with cs2 since its out of beta(beside the fact it cant utilize core0 without microstutter, which is fixable)
cheats, statistics, trustfactor, deep learning , to name a few
If it was effective to keep cheaters out of the game, then i wouldnt mind .. but the issue is that there has never been so many cheaters in the multiplayer games as now !
We need a anticheat solution that punish the cheaters instant and then we need something that can keep them out for good e.g. personal id, creditcard, gamer license?
For me it was CS 1.4 ( No source ) build on the quake engine from id software .. back in 1999
So if we could get the gameplay & the gameclient back to that point so the game would become a fast paced shooter again .. then it would be awesome for the fps players !
I mean the quickswitch between the weapons dont even work anymore .. and the developers have added movement penalty on regular hits, so people cannot get away in time anymore, that was something that was only added to granades, shotguns and other heavy weapons.. not normal pistols, rifle´s or the subguns !
Since when do you need a clue to play Counter Strike?
The game has always had a problem with cheating. This isn't something that has just arisen when CSGO was released. The only thing that was better back in the day was the huge amount of community maps available to play and that looks like it might be coming back. BTW CS2 hasn't crashed once for me. It runs happily at 350fps. I'm not trying to run it on a toaster though. You say your PC is good enough. Just be aware minimum hardware requirements are not going to deliver a quality gaming experience. Never has never will.