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try to start using unity and doing stuff in it, it uses C# which is very similar to c++ and it will teach you about the logic of how things work and are programmed in video games, dont skip your math also
Rust would slow down every aspect of development significantly because Rust itself is still heavily in development, it still changes massively (compared to C++) every year and developers would need to not only rewrite the entire engine and games made for it in Rust, but do so pretty much every year because Rust code that was written a year ago becomes "bad Rust code" since it can now be optimized further. It's like with JavaScript…
And what do they get from it? Safety from memory leaks? Cool, thanks, they know where they have memory leaks anyway google tf2's and csgo's leaked source code and read comments — that's a lot of fun
and the programmers screaming in agony because of how awlful the codebase has gotten overtime.
theres another version of go's source from like 2019 that has even more fun comments,