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check all the in-game settings, there are 2-3 different options that lock it. vsync is one of them.
if you're using default everything, that's your issue. you have to disable all kinds of automatic "optimization" for games. nvidia has it on by default.
it has to be one of the following:
1) in-game setting
2) nvidia setting
3) windows setting (only if you play windowed mode, in exclusive fullscreen game/nvidia will overwrite windows settings)
It was also on several cs performance boost tutorials to disable DVR if I'm not wrong
https://www.google.com/search?q=does+disabling+dvr+help+fps+cs+site:www.reddit.com
see: it was even on several other game subreddits,because dvr is a real FPS chugger
rest of your comment isn't wrong though.
no thx, according to reddit users earth is flat, i'm not relying on any piece of information that comes from that place. i'm PC expert with over 20 years of experience, i build and fix computers. at one point i even ran a computer maintenance service.
recording software can reduce performance, but it wont lock your FPS.
i play in 1440p 60fps and my GPU is barely 25-30% usage (gtx 1080). i can run multiple recording software at same time and GPU usage wont go up more than 1-2% maybe.
edit: also note that nowday games require so much power vs how much power is needed to screen record, that the ratio is maybe like 1:100 (recording : game).
back in when fraps was only screen recorder, then graphics cards were so weak that screen recording required about 20-40% of your GPU power, but nowday GPUs are literally 100x faster than something from 20 years ago, so having your recording software running at all times is not a problem.
gtx 1650 isn't that powerful, it's about 1-3 worse than gtx 1080, so judging from benchmark results, you can run cs2 in same settings on 1650 as i run it on 1080.
only difference is that GPU usage would be close to 90%, adding recording software on top of that, should still keep it below 100%.
that means gtx 1650 can easily run cs2 in 1440p 60fps + record.
altho i am using upscaler on "quality", which significantly reduces GPU usage, while barely impacting visuals. i also turn shadows low in almost every game, cuz shadows are just FPS hogs. just experiment with settings, make best combination between visual vs performance.
but still, having weak GPU doesn't lock your FPS to stable 30. if you have it locked on 30, then something is forcing refresh rate to 30 and its back to what i said, either in-game, windows or nvidia setting.