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just like having low-spec engine in ferrari doesn't make it crash randomly, it will drive just fine, only slower.
crashes are caused by poor software config or faulty hardware (faulty, not old).
Anyone who has also done benchmarking and has tested computers at a level of their experience giving a position of authority to them will tell you this very thing.
I never understood the idea that games run perfectly well all the time, anybody who has bought a really bad car will know that some cars aren't well designed or made, and other cars are just really run down and in need of fine-tuning or general maintenance, same goes for computers, but the same explicitly applies to games (look at Yandere Sim vs Lovesick or Garten of Banban vs UniqueGeese's recreation of Garten of Banban) as we can most likely look back in time nad look at numerous cases of say... Cyberpunk being badly optimsed, running terribly on modern hardware, crashing, etc. And now it runs spectacularly (but still crashes on select hardware configs).
It's very obvious that games are being less optimized because people think that they can throw a graphics library, hastily stitch it in and it'll work without issues when realistically you are explicitly better off making a graphics library from scratch as, more often than not, it Just runs better every time you make something anyone puts up with for 5+ hours.
every other game and editing task i do i have no issue at all. i played mk11 8 hrs 4k max settings while streaming and no problem. cs2 though i have random freezing, game randomly closes its self, sometimes my pc feels like resetting its self. this could happen many times in an hour or 2 then run sweet for 7hrs. also upon reopening the game when i encounter nades or other players the game stutters for a second or 2 which totally sucks but after a bit of that its all smooth 250-400fps.
iv benchmarked stress tested checked all temps and power draw all are fine no issues. i did also have very rare crashes in csgo. i think its something to do with the games engine source/source 2 thats causing the issue. i dont have new half life to test but does anyone have new half life with source2 engine to see if they have same problem ?
valve are useless when asking for help as they want you to replicate the problem... .ugh how to replicate a random crash.... they SERIOUSLY need to have a log file so it WILL TELL YOU EXACTLY what happened and then they can ♥♥♥♥♥♥♥ FIX IT
but any idea in mean time im all ears and eyes