Counter-Strike 2

Counter-Strike 2

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Rg 2023년 10월 27일 오전 10시 57분
CS2 deathmatch is the worst deathmatch I ever played.
Spawn system is just so ridiculously bad I think it may be bugged.
You are constantly spawned in the middle of the area, most of the times without any possible covers, with multiple people surrounding you. Very often you just spawn to die, because 2-3 people already aiming at you. Sure you can kill one if you have 1-shot weapon, but then you will die instantly or in couple seconds, because you can't get to cover, again, you are in the middle of nothing.
If you somehow survive this, you will find second feature- people will spawn exactly behind you, again, not behind walls or something, just on the place you don't watch. For example, you spawn, make couple steps forward- get a burst to your back almost point blank. Same with covering angle- as soon as you turn around, there is a good chance of someone spawn there.
Or sometimes people literally spawn in front of you, just meter away. With 10 seconds of invulnerability.
Last one btw is kinda useless- because half of the time you spawn in the middle of site so you will die after one kill (usually the guy behind whos back you spawned) or no kill at all if you didn't land instaheadshot.

And this is despite that now it is only 16 people on server.

And despite the last, DM servers are the laggiest ones. Because there is constantly so many people in one place.

I understand it was made like this to be more dynamic and always have a fight close to you but with current implementation it is just frustrating. It wasn't even an issue for FFA, only for team deathmatch. Current version is bad for aim training, bad for positions learning, bad for training in general. And not fun. Somehow feels even worse than CoD shipment.

This all can be fixed pretty easily- no spawn protection (or very brief one), no spawn in close proximity to other players if there is no cover between them, manual setting spawnpoints to be relatively secluded and covered from at least one side.
And slightly increased radius between spawns and players to avoid clusterstruck but still improve time-to-action.
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OSKAR PoKŁaDy EsSy 2023년 10월 27일 오전 11시 05분 
ur fking right
Gipno 2023년 10월 27일 오전 11시 16분 
true. everybody waiting for team vs team dm.:steamsalty::steamsalty:
platface 2023년 10월 27일 오전 11시 30분 
CS' DM respawns are really stupid tbh.
The guy I killed in any distance how tf respawns near me ?

That's not a problem to me since I double kill them.

But adding more players doesnt help, instead makes it harder.

But i still prefer this mode because every idiot was used to AWP around everywhere.
LaFrite 2023년 10월 28일 오전 5시 17분 
Yep 100% agreed. Even CoD has better deathmatch. And i'm no CoD Player
Abraham Stinkem 2023년 10월 28일 오전 5시 57분 
I agree, deathmatch is not established well. There should be two types of deathmatch, a free for all, and a team mode. WIth team mode spawns set around living team members, and free for all around vacant areas. With random weapons based on players loadouts only.
bendersgame 2023년 10월 28일 오전 7시 53분 
Yes please. How could they cancel TDM Team vs Team. This was the reason why I played it. So I go back to Crossfire
Saco 2023년 10월 28일 오전 8시 03분 
CS2 is the worst CS I ever played.
MaMPuZ 2023년 10월 28일 오전 8시 04분 
CSGO had team deathmatch from the start. but they changed it with FFA mode. FFS
mister.pronin133 2023년 10월 28일 오전 8시 05분 
OSKAR PoKŁaDy EsSy님이 먼저 게시:
ur fking right
:nal:
★ ♥ ♥ JaidenWuz ♥ ♥ 2024년 3월 22일 오후 7시 17분 
ur ♥♥♥♥♥ right
Malevolentia 2024년 10월 27일 오후 1시 46분 
I'm not a very skilled player, but I've been playing FPS games since 2000s and holy damn no one in any lobby gets score over 400 anymore because it is impossible! you can't get kills. you spawn, you either kill 1 guy and then get 1 tapped from behind or you die first thing after invincibility runs out. wtf is this game mode lmao???
Big J 2024년 10월 28일 오후 8시 01분 
Everyone on this feed is correct. Free for all is a ♥♥♥♥♥♥♥ joke. To get spawned right in front of an enemy is the worst mechanic adding that everyone in the server is your enemy. Is Valve trying not to make the game fun anymore? Cause they're doing a damn fine job of it.
biteme 2024년 10월 28일 오후 9시 17분 
Plus it's flooded with bots If a vote to kick a player comes up vote yes 99% of the time it's a bot
skOsH♥ 2024년 10월 28일 오후 9시 31분 
On community / non valve DM servers, the spawns and timings are a little better, just always be moving so you can train against the most targets

DM traditionally is not played for clout or points. Some people might play it for that, but anyone's goal should be maximizing the number of gunfights they can take, since it's for warming up aim against other players.

Team-DM would be nice...we could all practice the art of trading

The problem are the people who camp in FFA DM and then they just kill the people who spawn in.

What is the purpose of camping in a FFA DM? I literally don't know....so you can take a screenshot of having the highest stats at the end? I don't even play DM's that end. They just restart. No one gets points because it's a community server with more responsiveness and I already got my weekly drops.
♛⁧Schultheiß 2024년 10월 28일 오후 9시 33분 
How did they make it worse than it was in csgo... I don't understand how that's even possible
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게시된 날짜: 2023년 10월 27일 오전 10시 57분
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