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Yes, I tried all the various options. It's always the gun sounds super loud, and everything else quiet. Footsteps can't even be heard, while gun shots and grenade sounds overpower everything else. And it actually hurts my ears.
I just don't understand. It's not a problem in any other game, regardless of the volume.
As for loudness, on my devices it doesn't sound as loud and inconsistent as 1,6, CSGO and L4D2.
I think we should wait for the latency issue fixes.
Look for fletcher-munson curves, how they look and think what you can do with your setup to equalize volumes across the spectrum. Use pink noise as a reference and make it "flat".
In-game EQ is a generic fix which might not work for everyone and every headset model.
I tried playing with a couple of cheaper headphones, but that's even worse. Going back to 1.6 for a quick test, the difference is just night and day for me. Everything is clear and balanced, without any adjustments whatsoever.
Thank you for that potential solution, but what you're saying seems a bit too technical for me! From reading other complaints about the sounds, dating back to when CSGO was released, it seems things are not quite right, one way or another.
I'll just wait for more patches, although I'm sure nothing will change. I'll keep the volume low in the meantime, and just try to have some fun with some Counter Strike after a decade.
I'll also keep an eye on threads such as this one - https://www.reddit.com/r/cs2/comments/16x280m/the_best_audio_settings_for_most_people/
Cheers!
CS2 has more dynamic, detailed sound, which may cause more issues.
https://www.youtube.com/watch?v=5tPAaGQGvsM
https://www.youtube.com/watch?v=5nwdcKzAz40
That's a mistake. The easy way is to to increase the volume instead and use some EQ to reduce the most loud range of 1000-7000 Hz if necessary.
Another way is to set low or low-medium volume and increase lower and higher ends instead.