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But yeah, you're right, Valve needs to bring a new anti-cheat into the 21st century. I think many gamers don't care about kernel level AC, that or they don't even properly understand. Valorant's success shows that. For people who are truly concerned about their privacy or PC's vulnerability, they don't need to play the game.
I'm tired of _every_ online game having cheaters. I had to leave Tarkov because of the cheating -- it's outrageous that loot vacuum cheats still aren't detected at this point in the game's development.
I thought Valve's AC was pretty top-notch, but CS2 is having me reconsider that sentiment. I haven't played a Valve game since CS:Source.
But volvo doesn't need kernel access, they banned ring0 cheats in the past
Anybrain sucks, it's just PR, they have VACNet which can do it 10x better and faster as it's house made
sadly true
all Valve would need is Visual detections and something that can detect game mechanic on the clients .. abnormal game client data compare to the normal legit players = cheaters !
its pretty simple !