Counter-Strike 2

Counter-Strike 2

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My Review of CS2 1.0/10 game
Conter-Strike 2 is truly an amazing game, fantastic!! I love it so much!! Valve just needs to work a little more on input lag, lag compensation, jitter, fps avg optimization specially 1% lows, stuttering, gpu utilization, subtick hitreg delay (dying behind walls), tickrate, anticheat, promises, 5stack premier elo boost services, floaty movement, wonky leg physics when strafing, nade throw delay, model clipping through walls, nvidia reflex fix, cpu multithreading optimization (cpu utilization?), water optimization, clunky nade physics when landing, ignoring nova4 opinions that dictate tickrate decisions who can't even tell the difference between 60hz and 144hz monitor, bloomy visibility, desync tracers (you don't get what you see experience), 60fps recoil animation, bright muzzle flash, v_sync off fix, hud customization to make it less distracting, blurry minecraft graphics on 1280x960 all low looking worse than CSGO, right click refund buymenu, 3D audio positioning, demo replays with agents hoverboarding, server hardware and infrastructure, better nade visibility to differentiate smoke/flash midair, cl_bob + cl_righthand cvars, 0.5 outlinethickness crosshair, shiny nade trajectories, reduce particles/dirt/birds/leaves that get mistaken by a flash, net_graph, reduce debree from shooting walls, weird ELO system, cl_minmodels / improve agents visibility, remove forced 64 tick + allow 128tick sv(faceit), gamemodes (specially DM), weird FPS drop as the game progresses, crashes, dusty maps, teammates proximity rubberbanding, peeker advantage, 64tick weird spray, mr12 economy, smg meta fix, skin's dull models design, 60hz feeling with high fps.
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Showing 1-8 of 8 comments
AeRo2k9 Sep 20, 2023 @ 10:27pm 
blurry minecraft graphics on 1280x960 all low looking worse than CSGO :D

native resolution and the games looks nice, like as we are almost in 2024 not in 2012
Admiral Sep 20, 2023 @ 10:28pm 
Half of these are actually legit complaints and I'm pretty sure they will get fixed.
raytracing is available since nearly 5 years on the market, please make use of it, when the new consoles hit it will be 10 years old - use it right now
Ben Lubar Sep 20, 2023 @ 10:51pm 
Originally posted by Goto M.D.:
raytracing is available since nearly 5 years on the market, please make use of it, when the new consoles hit it will be 10 years old - use it right now
Source Engine has used offline raytracing for lighting since before it was called Source Engine.
Ghio21 Sep 20, 2023 @ 10:53pm 
Discrepo
Sigma Sep 20, 2023 @ 11:06pm 
Well, let's hope it gets fixed by the release. We're still in a beta.
Tbh I currently prefer cs:go even at 64tick, while my friends want to play only cs2, cuz their skins look better lol.
76561199149692366 Sep 28, 2023 @ 9:13pm 
I was way ahead of the time. Couldnt resist to bump the thread
Last edited by FatTiger; Sep 28, 2023 @ 11:00pm
Originally posted by BunnyHop:
I was way ahead of the time.
Same here, mostly I read tech articles on the internet and do no talk to RGB-zombies which have an argument for everything but cannot do simple things correctly.
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Showing 1-8 of 8 comments
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Date Posted: Sep 20, 2023 @ 9:22pm
Posts: 8